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S0BT's avatar
S0BT
Rising Vanguard
2 days ago

Huge props to the devs for the European Casino map!

No vehicles farming infantry, just pure, non-stop gunfights from start to finish.
Blowing through the walls in Restaurant Le Cellier or opening new flanks around the lobby keeps every single match feeling completely different. You can't just camp in one spot for long.
Seeing that massive tower come crashing down mid-match and completely changing the layout of the center is peak Battlefield.
Moving between the Wisteria Garden, the Carousel, and the main Casino Lobby feels super natural, with plenty of cover and flanking routes.

Pair this with the new NSW4 carbine and the Casino Heist event, and Season 5 is easily hitting its stride. Keep up the awesome work, devs!

I'm also sharing a full, unedited match of my gameplay below.

Check it out: https://www.youtube.com/watch?v=1oBkCi4mYC4

4 Replies

  • Being honest, this map so far has felt the most "battlefield" to me.  I don't feel forced into a path, I don't feel like I have 0 cover against long range players, I feel like I have multiple options on how to engage enemies and attack or defend OBJs.

    This map feels more like playing on Metro than Hagental.  Hagentel 100% of the time feels like the chokepoint at the top of the escalators, trying to force your way into the entry.  While Metro had that point, all of the lower and outdoor areas felt way more open and free.  

    The NSW also feels good, but it falls off hard at longer ranges due to the bullet velocity.  I'm not sure if the trade is fair or not, it will take more playtime to really decide if that area needs a buff or not.

  • HappyOz99's avatar
    HappyOz99
    Rising Veteran
    1 day ago

    New map releases always get a big player bump, but Casino didn't see any significant increase in the playercount.

    Hopefully more big maps are coming in the next season because another small infantry map with the fast ttk and movement is not generating much interest among the playerbase.

  • RunNgunn's avatar
    RunNgunn
    Seasoned Veteran
    1 day ago

    Never played much BF1 or BFV apparently. Those games have HUGE outdoor maps without a single aircraft or tank. Many other big outdoor maps have 1 tank and 1 aircraft per team.  Ballroom Blitz. Paschendael, Argonne Forest, Amiens, and many more. AMAZING maps. 

    Neu DICE seems to think that if it’s a big outdoor map, each team must have 5 tanks, 2 attack hero’s, a Littlebird and 3 jets per team which make for the most miserable infantry experience imaginable.  

    Contamination, Wake Island redux, Mirak Valley and Blackwell Fields are absolutely ruined by an unnecessary, over abundance of attack aircraft and tanks. I’d love to see versions of these maps with only helicopter transports, light transports vehicles  and MRAPS. 

     

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