Listen Up Devs
Here's the thing, we get it. You want to help put an end to farming servers. That's cool, but you literally went way too far with this one. Farming servers have always been a thing, stop worrying about it. Regular players are going to do things the normal way. There was no reason to take away our ability to just chill out with our friends and play a server that rewards us for still putting in the work, just because we backfilled it with bots. Real talk, I hate playing in full player lobbies because no one works together as a team anymore, and you can only have 3 teammates that are friends. At least on my backfilled bot servers, we could all play together or against each other and still earn our rewards while actually enjoying the game, because, spoiler alert, the bots actually do attempt to do their jobs and help you capture objectives.
If you want to improve the situation, take away persistent servers altogether. This means they have to re-up their server every time they get on, making it less likely for people to utilize it. It also helps deal with the issue of not being able to get a server up and running for you and your friends to play on. If you aren't going to do that, then the limit to start a match should be 2 people, no matter what the match is. You have literally become the drill sergeant at basic training that punishes the whole company for the fews' mistakes.
Now, let's try this again without the punishment.
Sincerely
A Battlefield gamer that doesn't want to deal with the try-hards and the "I'm a one-man team" gamers.