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Wildcat1002's avatar
Wildcat1002
Newcomer
11 hours ago

New game mode idea/update

I believe battlefield 6 is doing a great job mirroring today’s Military with the weapons, and vehicles. However with this new game mode “Operation Augur“, I propose that instead of ground infiltration on the sectors we add in airborne operations with multiple planes that come and go in 30 second waves possibly more or less depending on the user/developer preference. So that would look like spawn initially in an airborne aircraft at the start of the game and an automatic jump is initiated to start off. After you respawn within the 10-30 second window you manually jump within a specific boundary etc. defenders defend with anti air resistance. With vehicle deployment such as JLTV, Quad, bike, tank, and IFV they are dropped in a friendly sector. I think this would help eliminate some issues of being stuck in the same sectors by snipers and engineers spamming the area of operations.

just wanted to throw the idea out there as this could potentially add more enabling operations into the game experience. 

1 Reply

  • QcR4ptor's avatar
    QcR4ptor
    Rising Hotshot
    6 hours ago

    Wildcat1002​ I think that’s a really great idea. Airborne operations would definitely add a lot of immersion and variety to the experience.

    That said, I’m not sure it would be easy to implement into the current version of Operations, or it might be difficult with how it’s currently designed. But in the near future, I think it would be amazing to have a permanent Operations mode where each operation has a different approach.

    For example, like you mentioned, a new season could introduce two new maps integrated into Operations, but each one starts differently — one could begin with an airborne assault, another with an amphibious landing.

    That way, every operation would feel unique and special, and it would make the mode much more engaging and replayable.

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