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The_D_Tres's avatar
The_D_Tres
Rising Rookie
2 days ago

New Sniper Rifle - A true 50 BMG powerhouse to the Recon class

Let’s add a true .50 BMG powerhouse to the Recon class — a heavy semi-automatic anti-materiel sniper rifle inspired by the legendary Barrett M107. This thing would feel like a game-changer at extreme range while staying true to its real-world roots.

Key Gameplay Features:

  • Heavy and Deliberate: Significant weight penalty that noticeably slows movement speed and slightly reduces handling. You feel every pound — it rewards smart positioning, bipod use, and squad support rather than run-and-gun play.
  • Extreme Long Range: Flat trajectory, high muzzle velocity, and minimal drop for lethal effectiveness across the largest maps, outclassing standard sniper rifles at truly standoff distances.
  • Devastating Anti-Materiel Power: High-penetration rounds that can crack engine blocks, disable vehicles and technicals with well-placed shots, punch through light armor and thin cover, and shred equipment or fortifications. It turns vehicles into liabilities and gives snipers real vehicle-denial capability.
  • Full Scope Compatibility: Works with any optic already in the game — no restrictions. Mix and match your favorite long-range, mid-range, or even thermal/night-vision scopes for total customization.

1 Reply

  • TwentyValve's avatar
    TwentyValve
    Rising Veteran
    2 days ago

    I'm just going to go with no. sniping is already easy mode. maps are no where near large enough to warrant a 50BMG.

    how about they fix hit detection first. a new gun isn't any good if A, people aren't playing, and B, if you can't actually hit your target.

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