Forum Discussion
Whoever decided to lock attachments, gadgets and class passives behind assignments really didn't think things through.
Because it actively punishes new players since they have to grind these assignments vs people who have them already.
That slows progression down so much that it becomes a severe balance issue since so much of a weapon's output is dictated by what attachments it has. Grip and Suppressor specifically come to mind here, they change how a gun operates entirely.
It also screws with their data. How in the hell is DICE supposed to know if something is over or underperforming when 85% of the game's population will never get to test that weapon/gadget/class trait out.
This is why people were spamming XP farms. Because DICE soft locked people out of meaningful levels of progression which are needed to even have a chance vs this sniper/smg meta.