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B0RA_12's avatar
B0RA_12
Seasoned Newcomer
17 hours ago

Recon - Sniper

I've been playing FPS games for 15 years, and I've never seen such a weak Reccon sniper as in Battlefield.

I have a level 40 mini-scout, I use 20-point bullets, the damage is high, I swear it hits the enemy's back from 20 meters away. Then I fired four shots with my pistol, it hit the target and he still didn't die...

How can a character be so weak? It's unbelievable... You can't even lift your head on the battlefield, and then look at Reccon, the enemies don't die.

I had just started playing, I won't play again.

Very, very, very bad.

[Edit: All caps removed from title - ElliotLH]

6 Replies

  • Ruxem's avatar
    Ruxem
    Rising Vanguard
    15 hours ago

    This is the easiest sniping in the series and you are using the best sniper in the game.

    Lol.

  • Kunstula's avatar
    Kunstula
    Seasoned Adventurer
    12 hours ago


    Agree, you can thank years of incessant crying about sniper rifles for that. And even now they're still crying about them for more nerfs, I've seen the recent Q&A. The truth is that most players are reg gun users (full auto guns) and pretend like they are in favor of weapon balance when in truth they just want to mold the game to their personal preference of being able to run around jumping and spraying without getting interrupted by a different type of weapon that can effectively counter them.

    Sniper rifles are weak in this game, anyone who says sniper rifles are the easiest either doesn't use them or is blatantly lying through their teeth and pretends to dominate with them to raise their credibility while spreading fake news about sniper rifles being overpowered.

    Just a few things I've noticed:

    -Sniper rifles do not have the highest muzzle velocity when they absolutely should as the longest range weapons. It's actually assault rifles, LMG's and DMR's that have the highest muzzle velocities. An asinine weapon balance choice.
    -Sniper rifles do in fact have flinch, contrary to what many have claimed.
    -Automatic weapons are far too strong in this game, major culprits being too high damage, too easy to control recoil, too high accuracy and too high muzzle velocity.
    -All automatic weapons deal max damage even when shooting limbs all day, whereas sniper rifles only deal max damage when hitting the chest and head.
    -Fast soldier movement lacking momentum always favors automatic weapons.
    -ADAD strafing while shooting with a reg gun can easily outperform sniper rifles even at long range.

    I have to say this phenomenon is nothing new, I've seen this exact same pattern in most FPS games, they are appeasing the largest group which is reg gunners. Every single FPS game I've ever played in the past 16 years had people crying about snipers, yet it's nearly always a reg gun users that fill the top on scoreboards and leaderbords, I'm sure that totally fits the endlessly repeated claim of sniper rifles being the "easy and overpowered" weapons.




  • Ruxem's avatar
    Ruxem
    Rising Vanguard
    5 hours ago

    How did you manage to write so much and nothing is right? Impressive.

  • You may want to read a bit about how the sniping mechanics work in this game, snipers are more than fine in this iteration. 

  • AlphiB's avatar
    AlphiB
    New Veteran
    1 hour ago

    -Sniper rifles do not have the highest muzzle velocity when they absolutely should as the longest range weapons. It's actually assault rifles, LMG's and DMR's that have the highest muzzle velocities. An asinine weapon balance choice.
    -Sniper rifles do in fact have flinch, contrary to what many have claimed.
    -Automatic weapons are far too strong in this game, major culprits being too high damage, too easy to control recoil, too high accuracy and too high muzzle velocity.
    -All automatic weapons deal max damage even when shooting limbs all day, whereas sniper rifles only deal max damage when hitting the chest and head.
    -Fast soldier movement lacking momentum always favors automatic weapons.
    -ADAD strafing while shooting with a reg gun can easily outperform sniper rifles even at long range.

    I hesitated to bother replying, but then newbies may pass by and read this, so a corrective is in order:

    • With muzzle velocities around 1000 m/s, sniper rifles are for the most part the fastest rifles in the game. Admittedly, something like the KTS, when maxed out, can reach 1050 m/s. But not only is it an outlier, also, so what? The mechanics of leading a single shot to the head at 150+m versus 7/8 shots at 80m are so different, I am not sure how this is a lack of balance in any way. 
    • There is no flinch in the game, period. 
    • Too strong as opposed to what? Automatic weapons are the mainstay of armies around the world for a reason, while single shot weapons, whether automatic of bolt action, are specialized equipment used in very specific circumstances, mostly long range. Not sure what alternative reality the game should be portraying.
    • ALL WEAPONS deal max damage adjusted for range to the head, there's a multiplier for each and every one of them. ALL WEAPONS deal base damage adjusted for range when hitting anywhere else. The only exception to this rule is that sniper rifles will also deal max damage to the chest when within the sweet spot: there's no disadvantage there, it's a perk. Also note the base damage of most automatic weapons ranges from 20 to 33 per shot; a mini scout hits for 80, and with much less damage falloff to boot.
    • I assume you mean it is easier to hit enemies moving from side to side with automatic weapons (honestly your sentence is not clear). To which the answer is, yes of course, that's the whole point. And of course in reverse it is pretty much impossible to kill someone at 150m with an automatic weapon while casually doable with a sniper rifle. Different guns, different pros and cons. 
    • What do you mean by "long range"? I can avoid and beat a bad sniper at 50m by going side to side, sure. I can't beat any sniper at 100+m no matter what, at best, at 100m, I can get a couple of shots in and scare them away. Which really begs the question: why would you engage someone at 50m who has seen you?

     

    You seem to want to compare sniper rifles to automatic weapons when engaging one against the other, which entirely misses the point. Great player may be able to do that and win, but even then, there are playing against the specific strengths of the automatic weapon AND the specific weaknesses of their own rifle. The whole point of this weapon category is to hit people at a distance from which they can't reply efficiently, with the power of one-shotting them to boot. If you haven't found a way to make that work for you, go watch some videos, because frankly, it is not very hard. 

  • Kunstula's avatar
    Kunstula
    Seasoned Adventurer
    3 minutes ago

    Coming from the "sNiPiNg iS tOo eAsY " crowd without showing any statistical evidence of them consistently dominating the battlefield, that's nothing less but pure comedy 🤡

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