To refute your replies
- So what? In other words, nothing I said was factually incorrect and your answer does not disprove my point. The top spots should be occupied by sniper rifles alone, not some LMG’s or a DMR’s. Also having to land more hits for reg guns is offset by a much higher fire rate and much larger magazine size, allowing for much more shots in the same amount of time as a slow firing bolt action rifle.
- Sure there isn’t: https://youtu.be/5sBap-pQo70?si=ZT83u50_wtmkiOdG&t=6
BF games never had much flinch for sniper rifles like in different popular FPS games such as Call of Duty. Yet you have so many jokers acting as if it was removed from the game and needs to be restored.
- Too strong as opposed to snipers, not sure how you missed that point when it couldn’t be made any more clear. You are equating real life to the game, anyone who does that is already pretty much disqualified from the discussion. Do you see soldiers in real life constantly full auto spraying and slide cancelling while soaking up hits and healing from near death after 10 seconds?
- Objectively false. Automatic weapons have higher damage multipliers on average over the entire body compared to sniper rifles, especially the limbs. An automatic weapon that has 25 damage per bullet shoots a limb or the lower part of the torso at close range gets 25 damage. A sniper rifle that has 80 damage per bullet at close range shoots a limb or the lower part of the torso gets 64 damage.
-The point is that having fast movement in itself favors high RPM weapons because those type of weapons are far more forgiving when missing shots. When soldiers move fast it is far more difficult to accurately track and predict their movement, that would negatively impact low fire rate weapons like sniper rifles the most obviously.
-I frequently get lasered by LMG’s, AR’s and even carbines at ranges like 70-80m, that is even while I’m moving. In previous BF games that had better sniper balance like BF1 and BF4, those guns were not nearly that accurate at those ranges. Also sniping someone at medium range like 50m did not get me killed even nearly as often as it happens in this game. The fact is that automatic weapons have become far more accurate then ever before and the numbers prove that regardless of my own anecdotal experiences that confirm this.
You are the one who completely misses the point here, this is about the shift in weapon balance that has moved too much in favor of automatic weapons. That doesn’t have anything to do with personal skill but with cold hard numbers in the game code, though I am very much aware how reg gun users always try to dismiss this particular issue because the odds are in their favor.