RPG vs. Infantry
Does anyone else think the RPG should have better damage in its area of effect? I noticed plenty of times when I see a player inside an open doorway or a garage door type of opening, I'll fire a RPG at the ground right next to where they are standing. At this time the player has normally hid behind a wall so they are out of sight of the doorway. However, landing a RPG 1-2 meters next to them in that opening should cause massive damage if not kill them, right? I've seen plenty of my RPG rounds land literally at a players feet, less than a meter away, and the most damage I'll get is 70. Same situation I've seen damage anywhere from 30-70. The majority of the time I get a kill on a infantry player is when I shoot an RPG and it makes direct contact with the player. In some cases I like the fact that I'm not dying all the time to RPG's blasting everywhere. Other times I think it's crazy that I didn't die from a RPG landing right next to me. Simple countermeasure from an RPG is the trophy system the support players have. I always run those when I play support. Just my opinion and looking forward to hearing yours on this topic as well.