The visibility in this game is a massive step back from BF1
I’ve been playing a lot lately, and I honestly think the biggest thing holding this game back right now is the color grading. It feels like I’m fighting the lighting more than the actual enemy team.
Is it just me, or is it impossible to see anyone the second they step into a shadow? I’ve lost count of how many times I’ve been beamed by someone sitting in a bush or a dark corner that I checked twice, but they just didn’t "pop" from the background at all.
It’s frustrating because we know this studio can do better. Look at Battlefield 1—that game is years old, but it still looks miles better than what we have now. It was immersive and cinematic, but you could actually see what was going on. It ran like a dream, too.
I just watched a video that nails this perfectly https://youtu.be/JIJYzFEITX8
This guy breaks down exactly why the current look of the game is hurting the experience. I really hope the devs take a look at this. Making the game "pretty" shouldn't mean making it unplayable. We need better contrast and cleaner visuals so we can actually get back to enjoying the gameplay.