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QcR4ptor's avatar
QcR4ptor
Rising Vanguard
1 day ago

This One Change Could Greatly Improve BF6’s Class System

I’m a Battlefield veteran, I’ve been playing since Bad Company 2.

In my opinion, BF6 isn’t a bad Battlefield, but it still needs some improvements. With the upcoming seasons, I believe it can get closer to what older BF games were.

However, there’s one thing I really miss: the old class system and clear roles.

In previous Battlefield games, roles were very clear:

Assault: medic

Support: ammo

Engineer: vehicle repair and anti-vehicle

Recon: spotting and reconnaissance

Today, BF6 has changed that structure. I completely understand why—change is important to move the franchise forward.

➡️ Engineer and Recon feel fine to me; their roles are still clear.

➡️ But in my opinion, the issue is with Support and Assault.

Support now feels like a merge of multiple roles, while Assault has become almost a solo-focused class with limited team impact.

I don’t think these changes are bad by themselves. But I do think something important is missing:

👉 The ability to choose your class gadget to specialize your role.

💡 Proposal: Allow players to choose their class gadget to specialize

This would:

increase tactical depth

bring back clearer class identity

keep the current system while also satisfying veteran players

🩹🧰 Support Examples:

Current pouch (ammo + healing)

Medical crate (heals faster, health only)

Ammo crate (resupplies faster, ammo only)

🪖💉 Assault Examples:

Current syringe

Speed stim (temporary sprint boost)

Resistance stim (temporary damage reduction)

Quick heal (small instant health boost)

🔧 Engineer Examples:

Current repair tool

Shock tool (repairs faster but limited duration)

Standard wrench (repairs slower but with little to no cooldown)

🔭 Recon Examples:

Current motion sensor

Binoculars for spotting

Throwable sensors (moved from grenade slot to primary gadget)

🎯 Conclusion

This kind of system would keep BF6’s modern flexibility while bringing back the strong class identity that made older Battlefield games so great.

In my opinion, this could:

improve teamplay

add more tactical depth

and most importantly, bring back veteran players

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