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EA_Rtas's avatar
EA_Rtas
Icon for Community Manager rankCommunity Manager
11 hours ago

Weekly Class Debrief - Engineer

Welcome everyone to the Weekly Class Debrief.

 

Each week we will be rotating through each class to discuss everything from Balancing, best equipment/weapons to use, tips and more, YOU drive the discussion.

We're back again with another discussion on the Engineer class after our first thread discussing recon after the changes made with season 3

                                           

 

Continuing from where we left off with Recon,  how do we feel Engineer is playing since the release of Season 3 now that we've had some time to get used to the balancing changes made.

As always the discussion is driven by you folks - we’ll be jumping in with our own thoughts, but we’re especially interested in your feedback, playstyles, and any tips you’ve picked up along the way. If you’ve got clips or standout moments, feel free to share those too.

4 Replies

  • Benitto51's avatar
    Benitto51
    Traveler
    7 hours ago

    Other gameplay wishes.

    Any ground gadget should be destroyed in one hit with a melee weapon. Even a support shield. And be destroyed by a melee weapon from a greater distance

    The sniper's throwing knife should one-shot a player lying on the ground.

    Variable grenade throw strength (LMB, RMB, and both keys to activate)

    And everyone's waiting for the ADS FOV setting.

  • 1_Hat's avatar
    1_Hat
    Rising Adventurer
    7 hours ago

    I wish the Combat Engineer had more stuff to do with fortifications, building reinforcement, terrain assistance (like how Assault can place a ladder for the team as a bridge or to smooth over rough terrain). There is a tiny bit of this in how the engineer can repair deployable shields, and that could use a health bar HUD on the shield while repairing. There could be a toolbox gadget that helps you reinforce positions, like you could barricade windows, reinforce walls against explosive damage, fill up some sandbags, dig a shallow foxhole.

  • Well, the engineer is one of the most balanced classes.

    In my opinion, players are looking forward to:

    1. Smoke grenades for everyone (as a countermeasure against casual sniping, and a more convenient rush for positions, avoiding fire from multiple enemies during unbalanced gunfights)

    2. Removing the spot-sweeping mechanic, and generally increasing the TTK (again, it will be easier for the engineer if gunfights are fairer and console players won't wipe him for 0.2 seconds)

    3. It would be cool if mines worked on light vehicles again. (I don't quite understand why jeeps were given immunity; it's super cool if they want to crush you, and you, as an engineer, throw a mine under yourself and jump to the side, blowing up the jeep.)

    4. You wrote that you'll increase the minimap scale for aircraft, and that's good. But what about the ability to increase the minimap size on the screen even more?

    + Often, when playing as an engineer and throwing a mine, you see it on the minimap. But if you move far away, it should still be visible on the minimap, but it simply disappears until you approach (at a large minimap scale). It's as if objects simply have a limit on how far they can be drawn on the minimap; it would be cool if there was no limit.

     

    PS: A couple more things regarding usability.

    a) The ability to assign separate keys to ping and common rose. Often, when trying to ping, a rose appears and you get killed.

    b) When driving a vehicle, PC players are forced to fight the camera. You turn sideways and the camera follows you, you drive over bumps and it bounces up and down. There needs to be an option to disable camera aiming assistance in vehicles while moving. This feature is enabled by default for console players; PC players don't need camera assist; we have a mouse. Right now, it seriously interferes with visibility.

  • DrOctagon16's avatar
    DrOctagon16
    Rising Traveler
    9 hours ago

    You have no balance. Some launchers are on and the others are hot garbage especially those that rely upon lock on. All the heli and jets do is drop below the line. The perks really don't seem to have much of an impact. 

    I noticed you said you be jumping with you own thoughts. Is this true? I've not seen it once. 

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