4:3 Resolution Options Not Scaling FOV Properly
I usually play on 16:9, 2560x1440 but wanted to try 4:3 out, using 1920x1440. I noticed that when you change the resolution to the 4:3 option, the game asks "would you like to keep these settings", and the FOV is accurate only during this 15 second screen. Pressing "Yes", sets your FOV back to what you were using before. This doesn't change the actual FOV value, but it visually changes the FOV instead. Below are examples. Notice the small gaps I have on the sides to illustrate the FOV changes.
2560x1440 @ 105 FOV:
1920x1440 @ 105 FOV (notice how I can see less to my peripheral, as intended with 4:3 aspect ratio)
After hitting "Keep", still 1920x1440 @ 105 FOV (notice the gaps are back)
Anyone figure out what is causing this? I made sure my display scaling is set to Aspect Ratio, so it is stretching the game properly at less-than-max resolutions.