inertiaoa Nicola931 Greeds96 fecba08
This fixed it on my machine: had to specifically delete the shader cache files from my Battlefield 6 folder in local app data (C:\Users\[Username here]\AppData\Local\Battlefield 6\cache). Go to windows explorer, search for %appdata%, go back one folder to the main appdata folder, then go the Local folder, then open Battlefield 6 folder. Delete the files called 6803938.PcDx12, cache.manifest and gpustats.dat then try running the game again. My shaders compiled way quicker and then I loaded in without any issues.
Haven't tested super thoroughly but this lets you load in so that's reason enough to pop champagne lmao. Godspeed y'all!