Forum Discussion
I would think that the way to solve this is for them to implement something like they had in BF3 where you could rent servers but only for persistent servers. The reason I say that is because we should be able to get in if others are jumping off their servers. Persistent servers should be costing money as they are probably the reason we are missing out on using portals. However, I also must admit that there would just be people with Macros attempting to get in constantly faster than the human eye or and could match. Then they would just simply leave their host on. So to that maybe implement something that kicks the host after the round if they have not moved or contributed to the game at all. I don't know EA needs to do something about this so that we can all create a game or experience. Thoughts?
I think the real problem is that AI consumes to much compute power. It is not the empty server without AI which is effecting the issue. Solution should be persistent servers only for human players (no AI backfil). Hosting a AI backfill server should cost some money.