Forum Discussion
DirectX shaders are compiled on the CPU, not the GPU.
If the game is crashing during DirectX shader compilation then most likely either the CPU or it's memory is unstable.
Here's some steps to fix hardware stability issues.
Try these steps one at a time so you know which one fixes the hardware crashes.
1. Update the motherboard BIOS firmware to the latest version.
2. Disable XMP/EXPO memory overclocking in motherboard BIOS.
3. Downclock GPU core and VRAM frequency by 200MHz.
4. Disable both PBO & CPB in motherboard BIOS if you have an AMD CPU. Disable Turbo Boost for Intel CPU.
If PC is still shutting down and crashing I'd check for memory errors with HCI MemTest.
- nhtoby3 months agoSeasoned Newcomer
Thank you, this seems to work for me! I only manage to do 1 (update the BIOS), 4 (disable Turbo Boost) and it managed to finish the compile shader step. Couldn't do the other steps because my BIOS doesn't have those options. Hope that EA aware of this and fix it in upcoming update. My system is 16GB DDR4 RAM, CPU is i5-13600K, no overclocked.