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Ah, the classic wishlist: Career Mode, endless events, free high-rated players, and rewards just handed to you. Iām sure EAās just dying to ditch their revenue-focused business model and turn the game into a free-for-all. After all, who needs a sustainable business model when we can all get everything for free, right? The only missing point in your list is that EA pays you to play the game.
Anyway, some might be nice ideas, but maybe take a step back and consider that most of what you listed isnāt exactly how games with micro-transactions work, especially in the mobile sector. Itās not a bad thing to ask for improvements, but expecting everything for free doesnāt quite fit the reality of the game. You also need to remember that this game needs to work on mobile devices, which have much smaller storage and computing power capacities compared to consoles or PCs, so some game modes may not be available on the mobile version (ever).
Also, the lag-free dream is gonna remain just that ā a dream ā until scientists figure out quantum entanglement networks. Oh, and until someone decides to sponsor high-end mobiles for every player, of course.
Food for thought.
- Evil__Larry20252 months agoSeasoned Veteran
Thank you very much and I appreciate you for this answer. I wrote all the playersā needs and it is very likely (maybe) that not all of them will be in the game . At least they should do and fix the most popular and important topics and problems on the Internet and EA forums.
- 1440666fd7e443ec2 months agoSeasoned Ace
Yeah, the wishlist is all well and good, but Iād settle for a basic tweak to H2H matchmaking (so that all matches are regional) in order to get a modest reduction in lag. That, and give us grinders at least marginally better drop rates for these events so we can remain semi-competitive with the P2P crowd.
Yes, the business model is based off of EA cultivating P2Pers (like so many addicted gamblers pulling those slot machines), but the game doesnāt work (in terms of there being users to play at any hour of the day) without an awful lot of us grinders. Lately Iām as frustrated as Iāve ever been because if I canāt assemble a halfway decent squad then whatās the point of weathering the crappy gameplay. So, while I donāt think EA can (or should) try and deliver on everything on this wishlist, they need to do a lot better job of listening to their customers and addressing legit points of pain.
- dzrtr2 months agoSeasoned Ace
Agreed, the issues with latency in a PvP are massive but given its a very complex and hard issue to tackle, so Iāve pointed out an alternative and mentioned it in plenty of threads already ā the most effective way to deal with H2H lag is to regionalise matchmaking as much as possible without overengineering the solution or pretending we need quantum entanglement-level tech.
Players donāt need to be facing opponents across the globe until theyāre in the top tiers ā say, once in the championship and then when they gain the 20 championship stars. Before that, global matchmaking should be prohibited in favour of local matchmaking, except if a player waits for an opposition player for a minute + or something. Also, this really only applies to H2H. In VSA, you're just comparing scores to both players' local games, so the opponentās location is irrelevant, and lag has zero impact (if you lag playing VSA/LVL you have some other serious issues with your connection or you are pretty far from the servers). MM is just MM with 0 input but a tactic change.
The other is the worsening gameplay due to passing issues atm. Once that is fixed majority of the game problems will be taken care of.
The events are events; it would be nice to get more freebies, but we know what the reality is. We all want Gullits, Messi, Maradonas and so on, but we can't and we won't and even whales can't have them all as you can only use 11+3 atm so..... ;)
- fcmobileuser17172 months agoSeasoned Newcomer
We are the heart of this game. They told us āthe game is yours,ā and we believed it. That means our voices, ideas, and complaints are not just optionalāthey are essential. We donāt care if some changes are hard to make. We will continue saying everything we want because this game can only grow stronger when developers and players move forward together.
- mikewaterson2 months agoSeasoned Novice
Agreed
- dzrtr26 days agoSeasoned Ace
Agree, in agile software development, end-user feedback is important, but given the business model, itās clear that some voices are louder than others. You can usually tell which feedback will be taken seriously and which will be left behind, as there is no real constructive feedback loop with "the heart of this game". F2P time :)
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