Re: Everything I've found wrong in ME:A (feel free to add anything I've missed)
@Pyro411, Frostbite 3 is actually a good engine, Battlefield 1 is made with Frostbite 3 and released in a considerably better state, issues here and there but nothing too drastic. Game looks far more impressive than ME:A as well. The argument some people have put forward on Frostbite 3 being a engine not really designed for a game like ME doesn't have much weight either IMO considering a good amount of elements in Battlefield 1 are done and handled in a similar way as in ME:A. The biggest enemy of ME:A is a dev team extremely inexperienced for the type of game ME is supposed to be at least, in which case the team (EA should of been doing this automatically anyway but...) should say they need some people specifically experienced in certain areas. Glaring example of this would be whoever did the scripting for ME:A, they clearly are not up to the task, were rushed, didn't have anyone to help them through the patches they weren't sure how to properly script, any number of reasons like that. It is good practice to have at least one person in each area of the dev team who knows exactly how to do things to help the less experienced dev team members along and learn but if EA deny such requests from the dev team, or don't make sure themselves such a structure is set up, thats when you get end results like you are seeing in ME:A.
@Corbain3986, I will add a MP bug list to the first post 🙂
@codemonkey05, nope, not this one. I'll get a SS of it later. The NPC with the bad texture is a generic character, you speak to him when releasing family members from cryo or whatever the dispute is that happens in Hydroponics.