@parthianshotx
Couldn't agree with you more, but in the first version she was always defending so reviving a Cactus, Peashooter and Chomper helped the team a lot, healing a Pea Gatling, Chomper and Cactus whilst they were doing their thing made them dangerous.
Sunflower is the first to go in this version, she is targeted first because that's what you do to a healer if you have any sense, and the time it takes her to respawn and get back into action is too long, poor balance means all the plants are usually crippled and running away and then the whole process repeats itself. I don't really know what is so difficult to understand.
Zombies have more firepower and burst and can kill any plant with almost any class so much easier due to health differences. There is no comparison, and there's players who are saying they've played in competitions and teams and all that jazz and think they can tell me that this game is balanced and that I'm bad?
I mean I totally get it, I love the game because of its variety and differences, it isn't boring like other games but surely there has to be some sort of balance and counter to various classes, each side needs similar everything else it's just not going to play out evenly, ever.