@AphidOfDeath wrote:
The min % win on Wooden and Bronze should just be "N/A" since, given enough games played, any rate greater than zero theoretically eventually yields a rank up. "Min % win" should reflect the "worst-case scenario" where the first match/es give a star and the number of stars is never again zero. As such, @jaydabbler is right that ranking up in the proposed Hero, Ultimate and Legend leagues requires a 75% winrate.
I offer a slightly altered idea for the Hero league... To rank up, you must win a game with every hero (as originally given). When you win, that hero is marked complete. When you lose, one of the marked completes is unmarked. I'd then move the league between Taco and Ultimate, leaving Ultimate and Legend unique in their awarding 0 stars for a solitary win.
Another option instead of requiring a streak-bonus in order to win stars, how about the normal "a win awards a star" (and no streak bonus) but then a loss drops you two stars? It's still a 75% winrate, but I'm just trying to think of which is better for a player's psychology.
Also, a top 100 leaderboard sounds like a good addition to whichever league is top dog. And then I was like "every league should get a leaderboard". And then I was like "but that doesn't even make sense". And then I was like "I know, but I still want a leaderboard".
@AphidOfDeath Thank you for providing a constructive comment/criticism. It only took 14 replies to get there... 🤔
I like your version of the Hero league, but that would require all players in that league to have unlock all heroes, and I'm not quite sure everyone would be just there yet. Otherwise, a player with only 12 heroes unlocked would level up way faster/easier than a player with all 20 heroes unlocked.
Anyway, the idea is to "encourage" players to use all heroes, as I'm pretty sure some players in the Ultimate league play with the same 2-3 heroes over and over (because that's their best decks) and pat themselves in the back because they are soooooooo good at this game... 😉
Considering the way to earn stars, I weighed the pros and cons of having to make a win streak or losing 2 stars. The reason why I chose the former is because sometimes, sh*t happen. You get a phone call, you temporary lose mobile coverage or your wifi drops out, and you are mad enough to not get the opportunity to win that game where you had a confortable board position. Losing 2 stars in this scenario would be even more frustrating. That's my perspective on it. (However, I wouldn't be against a 2-star loss for those who rage quit when there is a "concede" button readily available)
Finally, for the leaderboard, I placed it in the Legend League because it would eventually reflect the best players in that league. However, we should have a leaderboard from day1, even if the #1 is "only" in the Gold League...
After further consideration, I'd decrease the win streak to 3 in the Legend League otherwise not many would earn stars. We could also put in place a loss streak where the first loss is "free", the second loss make you lose 1 star, the third loss 2 stars, etc.
I would also like to see a bonus for players winning above their league: 1 league difference +1 star, 2 leagues difference +2 stars, etc. That would encourage new players to give it their best shot instead of conceding just after the match up, which is often the case.