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- Each character now has accuracy that can ignore dodge. You can see the stat on each character.
- So is it good ?
- I'd put that puppy on Rey. Flurry of blows would likely never miss.
- Might be better on RG so that stun basic hits more often.
- Undodgeable Rey hits... :s
- Accuracy mods would be especially useful against dodge teams (dooku or old ben leader)
- Yeah, I'd rather keep the +30 speed mod in triangle slot on my Rey. Hyperspeed Rey is awesome :p
- Have you leveled that mod up to lvl 15? How much Accu % does it give?
- 12%
IMHO from experience this is a must have mod for specific characters. I have them on B2 and Fives. It negates Ben style dodge so you hit every time basically. B2 for very obvious reasons, takes the tin can to a whole new level of usefulness. I also have one on Fives to ensure double tap isn't dodged, and have boosted potency at same time ;) "Xioborg;575747" wrote:
12%
IMHO from experience this is a must have mod for specific characters. I have them on B2 and Fives. It negates Ben style dodge so you hit every time basically. B2 for very obvious reasons, takes the tin can to a whole new level of usefulness. I also have one on Fives to ensure double tap isn't dodged, and have boosted potency at same time ;)
That's a good idea. I was thinking on using one for my dispeller (QGJ), but it competes with speed...so I don't know. That arrow is great.
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