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8 years ago
"TroelsVastrup;c-1190512" wrote:
We have a winner! (at least for now) :) :) :)
Just tried it out with the toons beneath and got to 38% left i phase 4. - And both my TFP, Tarkin, Vader and (obviously) Magnatrooper can by optimized a lot.
zVader: g11 / 190 speed, 150% CritDam, 60% pot & 52% crit%
TFP: g11 / 233 speed, 216% CritDam, 81,% pot & 48% crit%
Tarkin: g11 / 204 speed, 150% CritDam, 32% pot & 45% crit%
Magmatrooper: g7 / 149 speed, 150% CritDam, 14% pot & 25% crit%
Jyn: g11 / 272 speed, 186% CritDam, 3% pot & 36% crit%
My Magnatrooper is really bad (and also only lvl. 53) and dies in phase 2, but still the team managed really well!
Great! Glad my team worked for you as well! :smiley: Interesting to see the stats too.
The biggest problem with Magmatrooper at g7 is that he doesn't have health steal. Fortunately he'll get 5% health steal at g9, which means that he'll become a great candidate for an auto solo rancor team. That said, levelling him up to 85 will definitely help you as well, as he has a very decent amount of health and protection.
A question: Is 14% potency enough for Magma to consistantly remove TM with his special? I heard that he'd need at least 60% potency, even with the tenacity down, so I gave him that. If 14% potency works just as well, I'll change my mods for sure.
Anyway, let me just address this question:
"TroelsVastrup;c-1194763" wrote:
A thought. Maybe speed isn't always a good thing since attacking netto gives the rancor TM for most units. It is obvious that a toon like Jyn and Teebo needs til be fast, but TFP and other units that doesn't remove TM on average does not. Or am I mistaken?
Yes, you are mistaken here, because you're forgetting about zVader's leader ability. With his leader ability there's a 50% chance of removing 20% TM whenever empire and sith characters do dmg, which is an average of 10% TM removal per hit. So 10% TM is removed due to leader ability, and the rancor gains 5% TM when damaged, which means that on average the rancor will lose 5% TM whenever TFP hits it. In other words, all empire and sith toons will benefit from speed, even if they have no TM removal abilities.
This brings me back to why magmatrooper is great, and that's because he double-hits with his basic (when omega'ed), so while other empire/sith toons remove 5% TM on average whenever they do their basic, magmatrooper will remove 10% TM with his basic attack.
I did some calculations on average TM removal per hit on auto-play, taking zVader's leader ability and specials and cooldowns into account and subtracting the rancor's 5% TM gain when damaged. Magmatrooper's TMR per hit is surprisingly a bit better than jyn's average. Her TMR is more consistant though, she's faster and she also grants an ally TM every fourth turn, so I'd still say she's the better raid toon, especially on auto-play. Tarkin's average TMR is somewhat lower, since he wastes every third turn on Intimidation Tactics. Here's the average turn meter removals, and the other abilities that are relevant for the raid:
zVader / 5% TMR / leader ability; slow; insane dmg
TFP / 5% TMR / tenacity down
Magmatrooper / 21,5% TMR
Jyn / 20% TMR / gives ally 100% TM
Tarkin / 15,44% TMR / crit chance down; offense down
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