I dont get it why people hate the galrep modifier so much.
Yes it is annoying, but it works in a predictable and constant manner.
The rebel modifier on the other hand is also annoying, but replaces strategy with rng.
That is the actual modifier that should have been reworked a year ago.
What kind of strategy is it when you bring in Han and you hope to instakill someone, otherwise restart? (I know it is not the only solution for many, but it is the only solution for some)
The amount of bugs we have in every single conquest is pathetic. I have stopped reporting them as I could not keep up the pace. Simply unreal.
We had the debuff/hard debuff thingie (self inflicted deathmark lol), we had ewok bug, the mando/bando fiasco, and now dread doesnt work as intended also they better survive (list is far from complete).
I am not even disappointed at this point, but this performance is just... poor.