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4 years ago
"TotoMok;c-2237674" wrote:
I'm hoping they will reconsider this hard requirement. I understand in CRancor, an argument could be made that less than R5 your units will not survive long enough to be viable.
But in this situation, it would require levelling up units that not only you would not use, but would not survive the encounter.
Oh I don't disagree with you but CG will of course wish to monetise Conquest mode. The hard mode entry level may be part of that intention - as well as giving longer term players more of a challenge..
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