Forum Discussion

DarkKnight71110's avatar
5 years ago

Darth Malgus ( NEW CHARACTER! )

Darth Malgus
Sith Empire, Sith, Leader, Attacker, Dark Side
A powerful attacker who crushes enemies with brute strength, and grows stronger as Sith and Jedi fall.


Basic- Power through Fear - Deal physical damage to target enemy, and remove all buffs. Then inflict buff immunity and healing immunity for 2 turns.This attack deals 20% more damage for each Jedi enemy.

Special- Welcome Home! - Kill another selected ally on your team, and then kill a random enemy. If the ally you kill is Sith Empire, then Malgus also Heals 100% health and 50% protection. This attack cant be evaded or resisted.

Special- Finish Them! - Deal physical damage to all enemies and inflict Agony for 2 turns on target enemy. This attack deals 5% more damage for each sith ally and each jedi ally that has died.

Agony- Whenever a character has agony on them they have, 50% less defense, 50% less Aim, And 0% critical avoidance.

Leader- Brute Strength - All sith allies have 10% less speed, and gain 5% offense for every speed number gone from the 10% less speed. Esc. say they lose 5 speed then they gain 25% more offense for each attack. All Sith allies gain 10% offense for each Jedi and Sith ally that has fallen.
Whenever a sith ally uses a team hitting ability the primary target also gets inflicted with agony. Also when allied sith are attacking jedi they cant ever be evaded.

Unique- Power of Hate - Darth malgus immune to all debuffs on him. He has 35% more offense if a sith ally has fallen in battle. ( Not Stacking with itself ) Whenever Malgus is attacking a buffed enemy he has 100% armor pierce and 10% more offense.
  • "DARTH_KARRE;c-2092517" wrote:
    "mInEcRaFtEr0617;c-2092233" wrote:
    I don't think that an ability that kills both an ally and an enemy will be very useful. It just seems like a very nerfed version of Nihilus's insta-kill ability. Plus insta-kill was supposed to be a mechanic that only Nihilus could have.


    Well the idea is that there is no cooldown, and say the enemy has max health and your ally is about to die. It will kill enemy and ally but the ally most likely was going to die anyway


    If there is no cooldown then you could easily just defeat the entire enemy team no problem. You don't need to worry about the rest of your team if all you need to do is sacrifice them to basically win the duel no problem. Way to game-breaking, and doesn't require any strategy. It's not like Malgus is even in any danger... he can just insta-kill and automatically heal to full health and 50% protection.

    Maybe replace this ability with an actual ability that Darth Malgus has in TOR? Plus, in TOR Malgus doesn't possess any actual insta-kill abilities. In KOTOR Nihilus does.

    Also, the rest of this character's abilities need HEAVY nerfing. His basic attack's ability to inflict buff and healing immunity on the target is a good example, not to mention how it dispels all buffs from the target as well.
  • He will cost 145 shards, and require Darth Sion, Darth Nihlus, Darth Traya, And Sith Pureblood
    Sith pureblood is coming out soon!
  • The title is a little bit click-bait, but still nice ideas! Maybe his abilities should reflect his abilities in the actual Old Republic games though? It just seems that this was made based off of only the Old Republic cinematic trailers and not the actual games...
  • I don't think that an ability that kills both an ally and an enemy will be very useful. It just seems like a very nerfed** version of Nihilus's insta-kill ability. Plus insta-kill was supposed to be a mechanic that only Nihilus could have.

    **EDIT:

    Misread his idea. This isn't a nerfed version of Nihilus's insta-kill, it is an extremely game-breaking and overpowered version of it.
  • "mInEcRaFtEr0617;c-2092233" wrote:
    I don't think that an ability that kills both an ally and an enemy will be very useful. It just seems like a very nerfed version of Nihilus's insta-kill ability. Plus insta-kill was supposed to be a mechanic that only Nihilus could have.


    Well the idea is that there is no cooldown, and say the enemy has max health and your ally is about to die. It will kill enemy and ally but the ally most likely was going to die anyway