Forum Discussion

GlebFradnek's avatar
GlebFradnek
New Spectator
2 years ago

Dear CG, Fix the other stuff in Conquest while you're at it

Besides reducing consumables to only one battle, over-tuning mid-end bosses, increasing enemy speed + tenacity, and having pretty ridiculous feats ...

... How about fixing the "attempt to inflict" feats? The attempts are not counting. Only if they are actually inflicted does it count towards the feat. So, either adjust the wording or fix the feats. How about reducing the obscene tenacity so we can actually inflict and have it count? Burning & Stun are a good example of not counting the attempts

As with any game and especially with swgoh, if a glitch or error benefits us, there is a hotfix within seconds. If a glitch or error does not benefit us, fixing it is put off as long as possible and may never happen.

Seriously. What are you thinking ... besides $$$$?
  • Awful, awful. If you’re going to raise difficulty
    Fine, at least tell us.

    I’ll never spend another penny on this game. You’ve fucked yourselves.
  • Of course they won’t.

    On sector 2 nightsister revives do not work either.

    FUCG.

  • On sector 2 nightsister revives do not work either.


    Revives work just fine in S2. Did you, perchance, count on revives against a bounty hunter squad? Because both Jango and Boba have ways to prevent revives. That revive prevention doesn't work against Zombie, but it will work against anyone else.
  • attempts usually don't count if the hit kills the target, that's where a lot of missed attempts come from
    many things can also be dodged resulting in no attempt to do whatever
  • And IIRC Royal Guard only attempts stun on basic if CurrentHealth% >= 50.