10 years ago
Dear Devs: Please make a challenging mode of play
So I've come to a conclusion: nothing on this game is a real challenge to high level play.
Now, when I say this, I mean that with a roster of synergized (or at least good) 6-10 7*, geared characters there is not much challenge right now in any mode of the game. If you don't have this, then you aren't on "high level play".
LS/DS Battles and Cantina, you need to beat once at 3* and then you just sim for gear (and you can bring an extra character)
Challenges, you follow the proscribed strategy (kill droids, debuff, apply healing immune, or just rip through with damage) and you get your reward.
GW is easier than ever, with "Edge of Tomorrow" mode activated.
And Squad Arena at rank 1-20 is more about sniping, since the team comps available are just homogeneous enough not to require real rock-paper-scissors play. (In other words "Any Given Sunday", a team that isn't massively offense or defense oriented can beat a defensive, tanky team, and can also beat a hugely offense oriented team when controlled by AI). So you can't do much to hold a spot, and it isn't difficult to beat other teams at that level either; you simply wait around til rewards are close then the snipe wars begin.
Can we get a mode that challenges people at this level?
Good ideas I've seen are:
Endless battle (pick your 5, the AI selects other peoples teams of increasing difficulty, no breaks between battles, go as far as you can)
Modes that inflict random debuffs, buffs, require a kill order or bad things happen, etc.
Time Challenge style modes (kill as many as you can, kill huge life boss in x time, etc)
And specifically tune these modes to be EXTREMELY challenging.
Replacing those stupid "Events" with something like this would be satisfying. I would definitely pay 100 energy a day to play vs a mode I knew would be extremely difficult, even if the rewards were somewhat mediocre compared to the challenge.
Anyone agree?
Now, when I say this, I mean that with a roster of synergized (or at least good) 6-10 7*, geared characters there is not much challenge right now in any mode of the game. If you don't have this, then you aren't on "high level play".
LS/DS Battles and Cantina, you need to beat once at 3* and then you just sim for gear (and you can bring an extra character)
Challenges, you follow the proscribed strategy (kill droids, debuff, apply healing immune, or just rip through with damage) and you get your reward.
GW is easier than ever, with "Edge of Tomorrow" mode activated.
And Squad Arena at rank 1-20 is more about sniping, since the team comps available are just homogeneous enough not to require real rock-paper-scissors play. (In other words "Any Given Sunday", a team that isn't massively offense or defense oriented can beat a defensive, tanky team, and can also beat a hugely offense oriented team when controlled by AI). So you can't do much to hold a spot, and it isn't difficult to beat other teams at that level either; you simply wait around til rewards are close then the snipe wars begin.
Can we get a mode that challenges people at this level?
Good ideas I've seen are:
Endless battle (pick your 5, the AI selects other peoples teams of increasing difficulty, no breaks between battles, go as far as you can)
Modes that inflict random debuffs, buffs, require a kill order or bad things happen, etc.
Time Challenge style modes (kill as many as you can, kill huge life boss in x time, etc)
And specifically tune these modes to be EXTREMELY challenging.
Replacing those stupid "Events" with something like this would be satisfying. I would definitely pay 100 energy a day to play vs a mode I knew would be extremely difficult, even if the rewards were somewhat mediocre compared to the challenge.
Anyone agree?