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Tamat1NZ's avatar
8 years ago

Deathtrooper Deathmark - RG and Shore hit 50k, 100k damage in 2 turns!

So I just unlocked my deathtrooper and got him to 3*, and I was testing him out. I tried him in GW, and then I went into a stage 8 cantina node to have a bit of fun. While screwing around, I found that with deathtrooper's deathmark, I was able to do INSANE amounts of damage in a single turn, even though my death trooper is only gear 7. Here's some screenshots of the insane damage I was able to do to those stage 8 cantina bosses. Note this has not been tested in arena, and I doubt it work would in raids due to the bosses being immune to massive damage effects.

http://i.imgur.com/iSJp3BW.png
http://i.imgur.com/NQXcwqv.png
http://i.imgur.com/WmoIYze.png
http://i.imgur.com/91ERRAR.png
http://i.imgur.com/82wxQkN.png
http://i.imgur.com/PGJk9UU.png
http://i.imgur.com/wsv8LiD.png

  • scuba75's avatar
    scuba75
    Rising Rookie
    "TyloRen;872911" wrote:
    Yea but when you have protection that is usually much greater than the health, then you are loosing less than 25% of your total health pool. It's like having 2.5 exposes that reset.
    I do like the forced taunt part of it when you are facing multiple taunts, and it forces the AI to focus fire.


    True about protection. Deathmark isn't applied though until someone is already dead. So good chance the others on the team has no or low protection at that point