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8 Replies

  • OutrunWhistle's avatar
    OutrunWhistle
    2 days ago

    The one filled to the brim with GLs? I can’t customise the difficulty. It’s a shame we don’t have a mode like that… *cough*

  • ZanirN7S's avatar
    ZanirN7S
    Seasoned Ace
    2 days ago

    I don't get it. Were people really that in love with Galactic Challenges? I played them as long as it took to squeeze out the maximum points I could. How were you "testing" your new teams in a battlefield with unique modifiers not present in PVP, where enemies topped out at R7, with squad comps not used in PVP? I don't remember love letters to Galactic Challenges when they existed. I do remember threads complaining about them. 

    This surely is a case of default rejection of anything new while lionizing the old. 

  • DarjeloSalas's avatar
    DarjeloSalas
    Seasoned Ace
    2 days ago

    So you’d prefer a game mode with modifiers that aren’t replicated anywhere else, like the Deathmark on first character that does damage? Or the ones where you gained frostbite or overheat debuffs and had to dispel them before you got to 10?

    Or maybe you want to practice the one where everyone revived after 10 turns, to prepare for Dathomir missions in RotE? 

    Right now I’d love for CG to bring back Galactic Challenges - but make them ship only for 6 months. 

     

  • Try her out in Territory Battles. You can customize the challenge by using her on successive with increasing difficulty. 

  • Incorrect. You’re asking me how I tested out teams in a gamemode where the difficulty could be reasonably adjusted and I could just pop in and out when I pleased.

  • Even with those modifiers, GCs were still the best way to test out toons because the difficulty was relatively scalable 

  • dr9pmk5a2teu's avatar
    dr9pmk5a2teu
    Seasoned Newcomer
    15 hours ago

    Agreed. If we just had like a training grounds that you could test your new squads against other teams that you could pick the characters and relic. 

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