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Lord_Ferie's avatar
Lord_Ferie
Seasoned Traveler
2 days ago

Few suggestions to improve the game

Few things that I struggle with while playing this game that I would like to suggest CG to take into consideration.

  1. Option to turn off those noisy daily feats notifications: maybe just a switch in the settings where we can turn them off, please!
  2. Real-time in-battle feat counter: nothing to do with the suggestion above! This should be a counter that works only during battles, that is actually counting in real time, the number of whatever the feats are asking for. A great example is for Conquest, to let us know if we're close to the number requested to complete a specific feat. Even better if we could choose which feat we would like to track during the battles.
  3. Increase the numer of available mods in the inventory: I am constantly running out of space. The 500 limit is a far too low number and it forces me to get rid of mods that are potentially really good.
  4. Increase the number of saved teams: I believe we can save around a 100 teams or something like that (never counted all of them). But with new characters coming out every couple of weeks, we need more room to save all the old and new team compositions we build.
  5. Bring back the Galactic Challenges: they used to be one of the best part of the game because they were genuinely testeing our strategies and forced us to figure out creative ways to beat enemies using our personal rosters. The new Era challenges, cannot really be defined as "challenges" since they rely entirely on Era levels, making it so you can just hit auto-play (which feels pointless).

3 Replies

    1. I play with no sound, but I'm not aware of 'noisy daily feat notifications'.  I cannot comment either way as I don't understand the issue.
    2. It would be good I guess, but with Galatic Challenges gone, I don't think necessary.  I think coding this would be a very, very big job with no return in improved finances.  That with EA today, is impossible.  EA are asking them to do the exact opposite to this (only work on things that bring in a direct income).
    3. I guess, yes.  I'm in the same boat as you.  However, we're probably the ones doing it incorrectly.
    4.  My issue with this is: the more saved teams, the less time you save and the less point of using this feature.  I tend to use it for teams where I could mistake a character.  Fulcrum vs CAT springs to mind.
    5. I know I'm in the minority, but I absolutely despised Galactic Challenges.  It was and is my least favourite game mode.  If...they introduced the feat counter you suggested in 2...then I'd be more inclined to hate it less.  However, bring back a dead game mode and spending a lot of finances trying to add No. 2 to their spaghetti coding...ain't gonna happen.  

    I think for CG do add anything the first question is "What's in it for them?"   Is adding any of these going to increase purchases significantly?  I'd say no.   Is not adding any of these going to mean players will leave?  I'd also say no.  You could argue that players left because of GC being taken down, but that's done.  Nobody extra is going to leave because it isn't brought back.

  • OutrunWhistle2's avatar
    OutrunWhistle2
    Seasoned Veteran
    13 hours ago

    There are never “unwanted items” for raid currency. Even if you have every character at G13, which I doubt, you can still buy G12 pieces for the scav. MK I tokens can buy mod mats and more relic mats.

  • Players have been asking for many years for a mod cap increase but it’s always the same old stone cold silence from $$CG$$. We they have to cap everything is really getting annoying. A big problem I have is needing to spend raid raid currency on unwanted items just to be able to collect more currency. 

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