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8 years ago
I like it, now thre is an incentive for both a 0 and max damage as well as in between. I suppose for me personally it will come down to schedule, but it seems like a fair trade. I do agree, G12 crafted was way to much but 0 was way to small. A semi-fixed drop rate is much better. OFC there is only a handfull of characters that require certain items, while almost all of them need a medpack or armatek multitool, a more balanced aproach to the rewards across all tiers would be better - I heard armor, chip and g12 that is needed by a handfull of toons frop verry much so far while the medpack and multi tools are like ultra rare drops in HSTR
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