"Iy4oy4s;c-2458186" wrote:
They do this in MSF and I think it works great. Adds a layer of mystery. I also see TVF’s point as well, so I could go either way on this one.
I think MSF only did it because like 80% of matches are decided by 1-shot wins alone. If you drop and your opponent didnt then you lose no matter what. So hiding scores deincentivises people from doing more risky plays that leave you bearly alive but still. 1-shotting for the guarenteed win.
Swgoh however you can lose 2-3 more matches then your opponent and still win from banner efficency, not often and harder with more losses, but its possible.