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Ri5ing_Ph0enix's avatar
Ri5ing_Ph0enix
Seasoned Newcomer
13 hours ago

GAC Matchmaking

I'm a competitive GAC player. But I'm starting to feel a massive burnout in kyber 3. I've purposely lost to drop to aur 1. But then I won every match that season and got thrown back into K3 again. So it was a waste of time. 

Right now, I'm at the stage where it's just super unfair. I'm 12.9 mill gp practically F2P, but every match I'm vsing is like an extreme uphill battle. My avg opponent is above 14.3 mill gp and has every toon (even all the new recent characters) in the game, more relic 9s than I have relic 8s. I'm not sure what CG wants me to do in these scenarios except just take the loss at this point. This is supposed to be a game to have fun, but it's not fun when ur just being extremely outmatched and always playing like your fight for your life every round, and 1 slip up will cost you to not full clear or lose due to points.

Please, CG fix the matchmaking and make it fairer. My last 3 opponents were over 15 mill gp, does that seem like an even matchup to y'all?

6 Replies

  • harvestmouse1's avatar
    harvestmouse1
    Seasoned Ace
    2 hours ago
    Darth_Wader7531 wrote:

    This activity score is interesting 

    Just to be clear, the original idea (that I saw) was from Egnard.  His was a little bit more basic and used with other factors.  So, it's not my invention, just my interpretation.  

  • This is interesting…K3 is tough because theoretical K 1 and 2 players were feeling burnt out and didn’t put in enough effort to stay where they were :)

    This post - and the replies - do a good job underlining that it is not only GP but also effort or the amount of time someone is willing to invest that dictates our GAC results. If you want to climb (or maintain your rank) you need to spend time staying on top of counters, building out the new teams, and of course invest in datacrons.

  • harvestmouse1's avatar
    harvestmouse1
    Seasoned Ace
    9 hours ago
    CommanderBarcara wrote:

    There’s more 19 mil accounts here than in Kyber.

    Is there?

    CommanderBarcara wrote:

     I’m matched with people with R10, full datacrons and 6* mods.

    Aurodium shouldn't have players with R10s, full datacrons and 6 dot mods?

    CommanderBarcara wrote:

    I’ve lost almost every match in 3v3 and gone from Aur 2 to Aur 5 within this last week.

    Well losing a few on the bounce (I'll say 3+) is very demoralising.  I think it takes a human with much better than average stoutness to take that on the chin without feeling something is up.  2 contributing factors.  1.  The squish is high Kyber is broken again and CG aren't fixing/don't know how to fix/don't realise it's happening.  Until it's fixed, everybody in the game will continue to drop.  2.  I'm feeling the disconnect between 5v5 and 3v3 is quite large at the moment.  We had a very defensive meta and it's still lingering.  Also a lot of the new stuff is very good in 3v3.  Clearing in 3v3 (feels to me) substantially harder than 5v5.  So, I feel that there's an unsettled period in rankings when we change from one to the other, at the moment.

    CommanderBarcara wrote:

    CG needs to clearly all scores every year and everyone fight yearly like a real tournament.

    If they do it, I'm gone.  My morale for the game is too low from all the other rubbish to withstand a GP reset.  That said, it'll affect spending, so I'm not worried.  

    I'll say it again, and I've yet to see any argument against it.  What we do need is an Activity Score.  

    "Each player is given an activity score, that doesn't affect rewards in any way.  The max Activity Score is +10 and the minimum is -10.  Players are matched on Skill Points (as they are now).  However, instead of playing the nearest 7 players to them, there is a secondary matching system which is the Activity Score.  Players play players with the same Activity Score, rather than the nearest 7 on the table.

    If you score 0-10 points in a GAC with 0-1 attempts you score -2 AS points.

    If you battle more than once, but not more than teams deployed in 1 zone (or 2 battles in total for leagues with only 1 team defence zones) you score -1 AS points.

    If you battle up to the amount of teams for 2 zones (3 battles for 1 defence zone leagues) you score 0 AS points.

    If you battle up to the amount of teams deployed for 3 zones (4 battles for 1 defence zone leagues) you score 1 AS point.

    If you battle as many times as there are defensive teams (or 5+ battles/full clear for 1 defence zone leagues) you score 2 AS points.

    As stated earlier +10 and -10 are the max/min scores, so once you hit these numbers you hit a ceiling/floor until you start to lose/gain AS points."

  • I find this a very strange post.  We're pretty much in the same boat (I'm 700k more than you and currently bouncing between K2/K3 with the current squish).  I don't really understand your outlook at all.  I find GP has very little relevance (if any) on if we win at this level.  In fact, I'm probably more worried about people with a lower GP as they're probably more try-hard and savvy than the bigger accounts.

    At this level, there's so much GP that isn't used, we all have the tools to deal with competitive matches.  How much GP isn't used now for Kyber GAC?  Half?  So how a couple of million GP relevant in match making?

    The biggest issue though, is if we matched by GP, it'd affect absolutely everything in SWGOH.  There'd be no more getting everything you can, because you simply wouldn't use it. If GAC is important to us, why would we continue with these accounts?  Just start a new one, build a 2.5 million team and stop and dominate.  Having to watch the weight is a horrible way to play a collectable game.  Although I'd do pretty well in a GP matched GAC, if they did it (which they won't, it prevents spending) I'd quit on the day.

    Ri5ing_Ph0enix wrote:

    I've purposely lost to drop to aur 1. But then I won every match that season and got thrown back into K3 again.

    What more proof do we need that the system does work in high/mid Kyber?  You've tried to artificially manipulate the system and it's said "Nope!  Get back to you where you belong!"  

    Ri5ing_Ph0enix wrote:

    So it was a waste of time. 

    Well you won a few easy matches, which I guess is what you wanted.  I wonder though, why you thought it would go any differently?  If you're in K3 you're in K3 for a reason.  That's your competitive level and where you belong.  You're clearly unhappy with your win percentage.  However, which ever division/league you're in, it's not going to change a great deal.  We all win a within a percentage (60ish-40ish) over a long period.  Wherever, you are that's not going to change over a long period.

    Ri5ing_Ph0enix wrote:

    Right now, I'm at the stage where it's just super unfair.

    No, it's not.  You're winning the same amount of games that everybody else is winning.  You're in a division that is 'quite' (not very) high for a 13 mil gp player and getting rewarded for it.  Remember, the higher the league/division the better the rewards.  

    Ri5ing_Ph0enix wrote:

    more relic 9s than I have relic 8s.

    Relic Deltas of 1 or 2 make very little difference, particularly to counters.

    Ri5ing_Ph0enix wrote:

    I'm not sure what CG wants me to do in these scenarios except just take the loss at this point.

    Ri5ing_Ph0enix wrote:

    My avg opponent is above 14.3 mill gp

    What's the issue?  If it's too much you drop down to Kyber 4 and be playing vs people with similar sized rosters to you.  However, clearly the scenario isn't you just take the loss though.

    Ri5ing_Ph0enix wrote:

    My last 3 opponents were over 15 mill gp, does that seem like an even matchup to y'all?

    Probably, yes.  To my mousey eyes anyway.  Those 15 mil gp peoploreenos are there for a reason.  They're not competitive in K1/K2 or they're not as engaged.  Either way, your chances of winning are within the win percent parameters or.....you'll drop to K4; it's that simple.

    Ri5ing_Ph0enix wrote:

    I'm starting to feel a massive burnout

    I can see that, and sympathise.  I'm feeling it too, especially in 3v3 which I'm really not enjoying any more.  What I don't understand though, is your PoV.  I find it very strange for a 13 million GP player to feel this way.  I mean, unless you've grown your account incredibly quickly, you've been in this position for quite some time.  You get the latest legend or conquest character here and nothing changes, because everybody else has them too!  

    My feeling is that you're finding it hard accepting a 40-60% win percentage.  You feel that if you played vs players of the same GP, you'd win a lot more.  That might be the case, but winning nearly all your games, is that fair compared to winning half your games?  To me, no.  Also, if you got your wish and we did have a gp match making system, you wouldn't win nearly as much as you'd think.  Better players would game the system and have 'lean' rosters.  If you listen to one thing listen to this:  GP match making for GAC would be miserable...not just the GAC but the whole game.  Right now we can eat the dark chocolate gateaux and drink the rich tasting calorie high Belgian beer.  However, you make GP the over-riding match making factor... we're all permanently on the lettuce and water.

  • You think Aur is fun?  There’s more 19 mil accounts here than in Kyber.  I’m matched with people with R10, full datacrons and 6* mods.  I’ve lost almost every match in 3v3 and gone from Aur 2 to Aur 5 within this last week.  CG needs to clear all scores every year and everyone fight yearly like a real tournament.  Not this crap they’ve been running for years 

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