6 years ago
GP Matchmaking & “Fluff”
How is it that a guild and a players GP is the key factor in TW and Grand Arena? Why should a player or guild be put at a disadvantage because they have worked on building up more of their roster? ...
"Kyno;c-1712874" wrote:"Vicarious;c-1712793" wrote:
I respect you Kyno and you may still remember me, but that’s some **** right there. Sorry to say.
Players are being put at a disadvantage for leveling up characters, plain and simple. This has been an issue with TW matchmaking from day one. It’s now even a bigger problem for those who want to be competitive in Grand arena.
I agree players should be selective when using their resources but shouldn’t be at a disadvantage because they have mods on all their chars and etc.
TB a guild needs high GP to get the max stars. So we have one game mode where CG is saying Work on Everything, it will be beneficial and then we have two other game modes where CG is basically saying the opposite. Besides all that, Paper zombie. Does anything else really need to be said....
Paper zombie
so players who focused on different game modes being at a disadvantage to player who focused on being competitive in TW style of game play. I'm not sure how that is anything other than the way its supposed to be plain and simple.
no this is different than TW matchmaking. that is an issue of itself but mostly based around matching vs multiple players.
matching based on GP and other factors can work fine. and if they dont have teams or counter teams built for this style of game mode, thats their fault.
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