6 years ago
GP Matchmaking & “Fluff”
How is it that a guild and a players GP is the key factor in TW and Grand Arena? Why should a player or guild be put at a disadvantage because they have worked on building up more of their roster? ...
"Moldrak;c-1713064" wrote:"FalenXLacer;c-1712999" wrote:
@kyno It would be an insult to the marathoner, the sprinter, and the spectators to ask those two to race.
To use that analogy if you made the sprinters and marathoners race a 50 yard dash. Obviously all the sprinters win round 1. Round 2 all the sprinters are competing against other sprinters and likewise all the marathoners are competing against each other. It no longer matters what kind of race you are running because you are competing against people with an equivalent skill set.
The 3rd round it's not sprinters vs marathoners but slow marathoners vs other slow marathoners as the competition gets more equal.
Since you get roughly half the prize for second place if you're matched up with someone you can't beat you can literally deploy and for 30 seconds of effort you get some nice gear. Then in the second round you will face a more competitive match. Even if you lose all 3 rounds that's the equivalent of 1 win and 1 loss and you literally have to do nothing but deploy on the first round to get it.
The end result is a bell shaped curve where something like 80% of participants getting the equivalent of 2 wins or 2 wins 1 loss. While the top 10% get 3 wins and the bottom 1 win 1 loss rewards. As opposed to the regular arena where the top 10% get pretty much everything.
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