"scuba;805654" wrote:
Endurance will also end up taking about 2-3 turns per 1 of the Home One.
I have very ill luck myself with my Endurance (had lots of trouble beating that training droids challenge for instance), and find it almost useless (there's very seldom an enemy with target lock, because in the rare cases it happens, I end up killing it myself), so he has very little use until that turn of damage immunity (that happens when my fleet is decimated anyway). My Mace is level 74, gear 9 so not totally hopeless.
But I've been obliterated in Arena by Endurance fleets of similar power as mine. They usually use Plo Koon and fatty tanks, and manage to always rotate a taunt on just the right guy. And then indeed, their mother ship ends gathers speed and takes many more turns than mine. I've seen 2 damage-immunity almost back-to-back, how is that a 20-turns cooldown (even less a few because of valor)?
@scuba
How does it accelerate like that?