True-Aggie2 wrote:Minisolo give me your mom's number so I can tell her that you need to be more nice to people online
Is that REALLY why you want their mom's number?
If you've been playing for 3 years, have you really maxed out all the characters you want?
I never find TB 'too short'. I can agree that 'at times' I do want more PvP, e.g. TW and GAC. However, at other times, I'm burnt out and want less of it. I think this is the issue; when you have the time and motivation, you are on top of SWGOH. When you lack either, it's really hard to keep on top of everything. You log on, have to do this, that and everything. You get annoying pop-ups, find things you really need to do.....then before you know it, your time is gone.
That first day of Conquest, coincides with the last day of GAC, the first day of TB and why oh why always a new raid. I generally like to use 650 crystals per day on Conquest. So, from that time that early evening period starts. I need do my basics, do/tidy up my GAC, do my ship arena run, do my ROTE obligations and spend 650 crystals on Conquest. By the time I've done that, a new day has started and I've got my dailies and another 650 crystals of Conquest to spend. I literally could spend 12 hours on it.
True-Aggie2 wrote:you start losing interest because the only things you have going for you is
Then if I hear your voice saying this..............................I'm going to become the gorilla from Rampage.
True-Aggie2 wrote:Also with the new raid it limits the characters you can use and so there is no real reward for getting a ton of characters to relic because you can't really use them.
Well, I think they're being quite clever with the players requiring all the new characters..................too clever. Every single new character is needed for something. Be that GAC, TW, unlock GL/Lego, Conquest, Raids, new OP events.........in nearly all cases more than 1 of the above.
True-Aggie2 wrote:Even with TW and GAC, there is only the certain squads people can use
Agreed. I don't like this. However, I'm not sure trying to fix that is something I'd like either. I think 'personally' I wouldn't mind GACs become a little bigger. We've far outgrown the roster sizes GAC was intended for players to play.
True-Aggie2 wrote:I have relic Jedi vanguard team that isn't kelleran Beq they are too weak to beat anyone.
Well the idea is for you to whale for Mace. Even then, they're definitely luxury in GAC. QGJ, is I guess another Vanguard option, plus there's a few datacrons right now. So, there's 'some' potential for variation. Depending on who you have and what Vanguards you use elsewhere.
True-Aggie2 wrote:My idea is for you to add more levels to the light side and dark side battles that don't require meta teams to beat them, they just need to have power to them, so that at least any relic team could beat them.
I think possibly it would be a good idea to add a little bit to LS/DS, if only to stop characters being removed and replaced as rewards. The downside to this is that CG would make the new nodes cost more energy and you'd end up paying more for new characters. That would happen and would be awful.
After you've done it though (by putting it on auto and going to do the washing up, you said any relic teams could do it). What then? You sim it after that. Meaning, you haven't really added any meaningful content, just wasted players time and make them pay more energy for newer characters.
True-Aggie2 wrote:You could also do this with galactic battles. Like have a tier 2 that has to have relic squads in order to access them.
I remember back in the day, you needed like 200? (possibly even more they kept decreasing it) clear runs before you could sim Galatic War. Also, it was/is GP matched, so when you made improvements GW became harder.................I hated it. I quite like the rewards from it, so if we got double rewards that would be neat. However, it wouldn't be meaningful content for long, certainly not content I'd enjoy and I doubt CG want to give me more GW rewards for nothing.
I think the only meaningful non-mandatory content they could really add is a guild sandbox PvP mode. Where you're rewarded in a large amount of credits. Hardly game breaking for you or the guild if you don't do it, but well worthwhile for those always strapped for cash due to modding.