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GreenSunRedMoon's avatar
GreenSunRedMoon
Rising Hotshot
1 day ago

Jaxxon (near) infinite TM loop

with the reveal of Jaxxon and his kit (who has arguably one of the best basic abilities in the game) and since the Scoundrel faction is a big one I've been able to do some theorycrafting for this team

if you use Dash lead, Jaxxon, Canderous Ordo (yes he's a Scoundrel), OG Lando and probably Vet Han

if you start out using Jaxxon's Fluffle Shuffle ability which is an AoE, if any Lando is an ally he will use his basic

Jaxxon's basic: Deal Physical damage to target enemy twice and inflict Vulnerable for 1 turn. Prepared: Jaxxon attacks again, and if it is his turn, all Prepared allies gain 25% Turn Meter for each attack. 

so there's 2 attacks in this meaning all Prepared allies will gain 50% Turn Meter, and assuming all of these hits are critical hits it will be an extra 8% Turn Meter (refer to Dash's Unique) for now a total of 68% TM

now if Canderous Ordo is in the team, because Canderous gains 8% TM for each of those hits it is very likely he now has a full bar of TM, he can use his special which is an AoE and assuming all of those are critical hits that's going to be an extra 10% TM for all meaning a total of 78% now (not accounting for natural TM gain) and Canderous would be at 50% TM

let's address the lando you would want to use OG Lando here he can spam his special over and over (assuming all hits are critical hits, again) and it is an AoE is add 10% TM 88% now, and for Canderous he gains 8% TM for all those 5 hits add 2 more per Dash's Unique and hey look at that Canderous takes a turn now, he can only use his Basic which at best only hit 3 times if the target had protection but since the target will not always have protection let's assume only 2 times, that would be 20% TM for himself and 4% for all allies which is 92% TM through all of this which is a lot of Turn Meter

at this point I wouldn't be surprised if Jaxxon has taken a turn again already and use his basic again which distributes 50% TM.

for the remaining members:

aside from his lead Dash Rendar's AoE special ability hit every enemy 3 times, his basic hit the target enemy 3 times and call a random ally to assist

Vet Han has good control with Stagger on basic, Stun on special (which is an AoE)

now after all of this it's a bit hard to imagine stuff because no one has Jaxxon yet but yeah

this is of course not a perfect infinite TM train but yknow you can control the opponents, Dash, Vet Han and Jaxxon has a Stun which is quite helpful, even if the enemy gets to take a turn well they're stunned. for teams with Taunt that can't be dispelled Canderous does more damage to Taunting enemies, and Canderous is getting a lot of turns

would love to hear your thoughts on this

 

1 Reply

  • If that is how it’s gonna work that’ll be nuts. Gonna need to save a team with daze or JMK to shut that down. Could be a pretty decent back wall defense team

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