Forum Discussion

Finalistic_Kleo's avatar
Finalistic_Kleo
Rising Novice
15 hours ago

Leviathan + Dagger vs Leviathan + Dagger = Unbalanced combat

Now all Leviathan + dagger battles follow the same scenario. The first one to go wins. Because the developers don't want to balance these battles - they are too proud of the fact that they created the most unbalanced battle. Which they have written about many times. But before they tried to maintain balance in the fleet. Many GAC suffer because of this - people lose because of the unbalanced battle "Leviathan + dagger" vs "Leviathan + dagger".

  • DUNCAN1919's avatar
    DUNCAN1919
    Rising Adventurer

    While I agree CG made a huge mistake with this, mirror matches are pretty easy and consistent even if the opponent goes first if you use Tie Reaper as first reinforcement for its turn meter removal as it effectively resets the coin flip. 

    People lose because they'd rather moan than google what is now a couple of weeks old solution.

    • Finalistic_Kleo's avatar
      Finalistic_Kleo
      Rising Novice

      When the second move, the enemy Leviathan blows the hangars, the caused by Tie Reaper will be destroyed after the call. Good tactics when playing from 2 strokes.

      • lordzhedd's avatar
        lordzhedd
        Seasoned Hotshot

        Reaper's reinforce ability will still fire before it's destroyed - so it still resets the enemy Levi TM to be equal with yours again - so every cap ship turn after that is technically a coin flip to see who goes - but the only one that matters is the coin flip for ult. 

        It's not ideal. It's a workable strategy but still much worse than before. 

    • lordzhedd's avatar
      lordzhedd
      Seasoned Hotshot

      You're still ultimately at the mercy of a coin flip - and SOMETIMES if you stick with it and slug it out to the end you can still pull it out if you lose the second coinflip - but it doesn't change that the matchup is objectively worse than before they buffed dagger. And now there are fewer Levi counters and there will be GAC matches that are lost to a coin flip - not skill - just pure RNG - you lose. This is not the kind of meta we want - it's not good for the game.

      I think people SHOULD complain about this, even if there is a "sometimes it works" strategy in play. It's a much bigger goal post move than the new update is but everyone's busy freaking out about that. 

      • Morgoth_swgoh's avatar
        Morgoth_swgoh
        Rising Novice

        I thoroughly dislike the changes, but my track record is near 100% win rate using Reaper as first reinforcement.
        As you say Reaper just reset the coinflip and it's much easier to pull the win if you go first on each of the following turns, however even if you lose the initial coinflip and all 3 flips after you've brought in Reaper, you can still win consistently, albeit timeout and edge cases pushes down on the win rate somewhat if all flips goes against you.