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Nolthaz's avatar
Nolthaz
New Adventurer
22 hours ago

Lord Vader & DS Clones - Need help understanding mechanics

Hello fellow gamers.

I am a vivid fan of Vader and thus his team is quite important to me, but I don't know if this is working as intended or not.

The main issue is regarding Disguised Clone Trooper and the synergistic kit of Appo and Knightfall Trooper.

I've noticed problems regarding stealth of Disguised Clone Trooper when he assists off of their abilities between his turns (as usually he goes before Appo and I'm Trooper, gains and gains stealth).

His kits states that if he doesn't have Ruse at the beginning of his turn he will stealth at the end of his turn and that if he attacks while stealthed, he loses stealth. If he starts his turn while stealthed, he gains Ruse. (See image 0752 and 0753).

Appo and Knightfall Troopers both have abilities that when used, they will call a Random Dark Side Support Ally to assist, but their abilities are worded differently. When Appo uses his ability, it states that at the end of Appo's turn the assisting ally will stealth, so if Dark Side Clone Trooper assists while stealthed, he loses it first as per his kit, then regains stealth. Knightfall Trooper has the same mechanic but his ability says "Call a random Dark Side Clone Trooper Support Ally to assist and they stealth for 1 turn" (See image 0750 and 0751).

In the case of Knightfall Trooper, if Disguised Clone Trooper is called to assist while stealthed, he loses stealth and does not regain it, so he doesn't gain Ruse at the beginning of his next turn, which is a major nerf. I must say when I read these abilities, I would not say that the wording can be interpreted in the way he should lose stealth. 

Another issue I'm having with this team is regarding Dramatic Entrance buff that you gain according to Appo's kit if requirements are met and CX-2 kits says that if you started the battle with the buff, all allies regain Dramatic Entrance when any enemy is defeated, this is not working properly either.

I have recordings of the team used in ROTE vs no GLs and also in Squad Arena and there are so many problems that arise, especially in PvP, with this team. Is anyone having similar issues?

PS: I've submitted a bug report but of course it has gone unanswered. I also can't attatch the videos due to the file size ><. Hoping a better player than I can help me understand this team.

PS2: if you ever read this CG, allow players to read a battle report overview. Tired of these bugs and mistakes. Fix Bane too.

5 Replies

  • Zanir2's avatar
    Zanir2
    New Rookie
    8 hours ago

    The OG appearance of Dramatic Entrance was on Poe's X-wing and the description reads:

    "gain 20% Turn Meter and Dramatic Entrance for 2 turns if this ship defeats an enemy"

    The ground unit version of DE adapted for the LV squad, as seen in Appo's kit description:

    "gain 20% Turn Meter and Dramatic Entrance for 2 turns if this unit defeats an enemy"

    Same mechanic, it just says "unit" instead of "ship".

    CX-2 unique:

    "If all allies gained Dramatic Entrance at the start of encounter, all allies gain Dramatic Entrance for 2 turns whenever an enemy unit is defeated."

    Appo applies DE to the whole team if the team is LV+DS Clones. 

    You can comb through the specific mechanics of CX-2's unique on this page and see that, as far as I can tell, "Enemy Killed" and "dot_damage" are separate effects. 

    https://swgoh.gg/units/OPERATIVE/ability/uniqueability_operative01/8/

    Ctrl+f "Enemy Killed" on this page, 2nd result:

    As I understand it, this explains that all DS Clone or LV allies gain DE when an Enemy is Killed, provided that the parent effect is active. Scrolling up shows that the parent effect is applying DE to allies. 

    Conclusion:

    1) The way Dramatic Entrance itself works is that if you get a kill while you have the buff, you regain the buff for 2 more turns. It only applies to the unit that has DE.

    2) Appo gives DE to the whole team at the start of battle.

    3) What CX-2's unique does: if an ally with DE gets a kill (not via dots, dots mechanically count as enemy defeating itself), this causes DE to be reapplied to the whole squad instead just the unit that got the kill. It does not change the base mechanic of regaining DE, which requires getting a kill. Not an enemy dying for any reason. Getting a kill. Your unit doing damage to the enemy and that damage causing the enemy to die. Dot damage doesn't do that. 

  • Nolthaz's avatar
    Nolthaz
    New Adventurer
    14 hours ago

    I had to recheck but no it does not specify any unit having to deal the killing blow 

  • OutrunWhistle's avatar
    OutrunWhistle
    Not applicable
    14 hours ago

    Dramatic Entrance is specifically “if this unit defeats on enemy”, so it’s not a bug. The rest should still be looked at, I think. It’s possible it’s an issue of bad wording.

  • Nolthaz's avatar
    Nolthaz
    New Adventurer
    21 hours ago

    Here you can see JKR dying due to DoTs and no ally gains the Dramatic Entrance buff as per CX2 Kit. If the argument is that a squad unit needs to land a direct killing blow to regain the buff then please realize how stupid that is in a team that revolves around DoTs 😂

    I also included an unexplained event in Squad Arena where all but JML and JKL suddenly remove their debuffs? I know GAS has it in his kit when he gets critted and it is possible that the attack caused the other units to go below 100% thus triggering JMLs Leadership kit - but I am unsure. If don't see their protection and health go down below 100%, maybe it happens similtaneously and they regain protection and dispell the debuffs. Here a battle report would help alot.

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