I keep pondering:
what do you think would happen if they got rid of speed mods altogether? I mean in an utopian top arena (without further mod changes a matter of time), assuming everyone is playing the same mods anyways, thus speed basically gets reset to basic toon speeds.
I'd guess, related to speed, this would be the easiest way to balance toon as good as possible
OR
what would happen if the other mods stats would increase further or scale differently with toon classes? Attackers getting less speed from speed mods than tanks/supports or something like that?