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Was doing some testing and what I found recently there's a bug in P1 attack behaviour, it seems it applies more than once (and not in a good way, where description says it can multiply 3 hits similar to TIE Defender), you would think your tank is getting obliterated by simple basics, but truth is lying elsewhere, I selected to start with Mark VI Interceptor (instead regular tank to see numbers), yes the same that get's 2 stacks of Devouring Swarm removed by being hit by other ship's basics. Now use that fella against P1 basic attack - it can lose up to 19 stacks (instead max 6 provided you have 3 different debuffs applied), worst part it's not consistent, it can take 9 sometimes 13, max I was hit for, was 19 stacks gone from single unassisted hit. It's bugged as hell and they know it... This is sole reason it wins against other fleets, it hits like a truck, because it bugs its multiplier. Cad Bane's AOE also started to take more than single stack away, and I'm talking unassisted hits! FIX this issue you incompetent devs!
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