Forum Discussion

bfiat's avatar
3 years ago

Profundity Feedback

@CG_Tusken_Meathead
You seem to be listening to us so here is some feedback on the Profundity. What happens for this ship is typical and happens too often unfortunately.

Two days ago you posted this:
Why is Admiral Raddus required at such a high Relic level?
In order to give the Profundity a good initial impression, we wanted to ensure that the crew of the ship would be on par with the Relic 9 Admiral Pietts that are on a good chunk of Executors out there.

Dans today we have an event whitch is not easy and use a G11 Raddus... We are not dumb, raddus R9 and other req are for making money, and it's ok, stop BS pls. It just make players angry.
And if I'm ok whith a "hard" event, the bonus tier that we have to do 25 times or so to have the profundity 7 stars, shoukd be a "relatively easy one" not a tiedious one that need us to retry for good rng or need us to up a ship that has no use after the event.


Second statement:
"Where is Profundity intended to sit within the Meta?
We worked very hard to engineer a ship that can beat a defending Executor of equal investment. In the flip situation, with that same Executor attacking a defending Profundity, the battle should fall in the Executor’s favor."

This is again BS. Sorry to say that but the "worked very hard" is in fact the IA start with first special instead of second one! That make the executor counter event easier that executor miror! But most important is that it WILL make soft counters easier. You guys design a ship that clearly have all the capability to be great and make it totaly dumb in defense. It's frustrating, it's not a well design either and it will lead some cheap counters that you said you don't want.


So well pls, we love this game, don't make us hate it with those typical behaviors.
  • "I_JnK_I;c-2380362" wrote:
    "ConnorMcLurk;c-2380304" wrote:
    I like the Profundity gameplay, its fresh and fun. What I dont really like is the fact, that it is easily countered by Malevolence. Its too cheap a counter for a 26k crystal ship.


    When executor came out, literally every fleet had a counter to it. Not a guaranteed one, but a way to counter. Then they patched it.

    Give it some time, im sure there will be a patch


    I doubt it. It was not the intention that the Exec would be beaten by so many non-mirror counters, while it was the intention that the Exec and the Prof could beat each other. Both intentions were clearly stated by CG.
  • Worst ship ever. It is not Exe counter. Don’t waste resources
  • ConnorMcLurk's avatar
    ConnorMcLurk
    Seasoned Newcomer
    If the Malevolence counter proves as a reliable one, then you will most certainly not really need Profundity. Especially given the amount of resources it takes to get it.
  • Executor was only buffed because CG was worried about their poor fleet design resulting in lower-star executors having an edge, which would deter players from whaling crystals on quick 7 stars. This doesn't appear to be the case with Profundity.

    Sorry to break it, but 6* Profundity easily beats 7* one
  • "ConnorMcLurk;c-2380525" wrote:
    "gflegui;c-2380451" wrote:
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources

    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.



    If you play against the setup without HT on the initial formation, then you will understand what I'm saying. The counter is reduce to RNG of your ships assiting or not. Therefore, you can kill xanadu in the first moves and everything goes well, or you can not, and they will obliterate you in seconds.

    Is not a reliable counter. Is just a coin toss.
  • An in the end: u will need this ship at some point in the game. They can change LS TB Missions, could be req for some toons and so on. So maybe u dont need to rush for it, but ships are such an important Thing in SWGOH.
    and u better Start farmen every ship, because they wont be accelerated and it is a Real pain in the ass if u need it and then u have to rush for it.

    And whats the Problem about having another Option for GAC, TW or TB?
  • perfidius44's avatar
    perfidius44
    Rising Newcomer
    "gflegui;c-2380563" wrote:
    "ConnorMcLurk;c-2380525" wrote:
    "gflegui;c-2380451" wrote:
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources

    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.



    If you play against the setup without HT on the initial formation, then you will understand what I'm saying. The counter is reduce to RNG of your ships assiting or not. Therefore, you can kill xanadu in the first moves and everything goes well, or you can not, and they will obliterate you in seconds.

    Is not a reliable counter. Is just a coin toss.


    I find it easier without HT so far, but maybe I had great rng. However, I don't open with Special 2 but Special 1 against this trio.
  • mhsiegel14's avatar
    mhsiegel14
    Rising Newcomer
    I don't about y'all, but I'm not finding that Exec counter profundity very well. If I can get Outrider and/or Y-wing down early, it goes Ok. But at least 75% of the time, it goes sideways on me pretty fast.
  • Hate to revive an old thread, but I also hate repeat threads on topics that exist.

    My only problem with Profitability is that it is SO hard coded to go after RC and there's so much rNg in it, that I routinely lose my r8 BAM at least once per climb on the OPEN. I'd understand if I died during middle of battle due to bad decisions, but basically losing your main ship on the open is some hardcore *garbage* (omg, I can't with these filters :D ). Today I lost it twice.