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And now that Relic Delta is in the game, allegedly, it doesn't even seem to be working 100% across all modes of the game. Wasn't it supposed to work in conquest? In TB? Because sometimes it does, sometimes it doesn't. In conquest my R8/9 teams are still getting smashed (at full stamina) by some R4 teams. Shouldn't those R4 teams being doing far less damage? Not 35,000 on a basic? How about in TB where R5&6 are still hitting my R9 characters fairly heftily. I'm not losing missions, but I don't see any difference on Bracca right now. (Not to mention the garbage DS fleet missions that are stupidly overcharged for Phase ONE and TWO of TB.)
Maybe y'all need to rewind to like 2022 or so when CG was run by gamers making a game that was fun? There was silly stuff too, sure, but it wasn't revenue-chasers making decisions, player interaction was better, and CG wasn't so blatant about P2W mechanics like the current rubbish in Coliseum. (Seriously, who thought this was a good idea to implement? EA? Because that would make sense.)
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