Forum Discussion
24 Replies
- Yeah happening to lots of guilds, CG needs to just hand out win rewards and rework this clearly flawed datacron. Hell if they're feeling motivated maybe they could rework the whole datacron system, not like major influencers like Ahnold arent giving them good ideas.
- SarfaJons2 years agoNew RookieSame thing here. We’re going to get stuck behind a Rey wall because Rey with JTR is literally impossible to cleanup
- Rubberboy3512 years agoNew HotshotSame here with our TW. We probably had this one in the bag until we had this team pop up in front of fleets and we’ve thrown everything including the kitchen sink at it. We get it down to red health and can’t kill it. Nothing works against it. It needs to be either removed or fixed.
- thedrjojo2 years agoSeasoned Ace
"Rubberb0y;c-2461876" wrote:
Same here with our TW. We probably had this one in the bag until we had this team pop up in front of fleets and we’ve thrown everything including the kitchen sink at it. We get it down to red health and can’t kill it. Nothing works against it. It needs to be either removed or fixed.
Idk if you had it in the bag, hard to tell how your back wall efficiency would have been without throwing all those teams at her, but it was going to be close regardless, but your fleet efficiency also was poor so by the end you guys weren't going to win even with a full clear.
I wanted to say something about sandbagging but not going to rub salt into the wounds, the DC is definitely a problem. - Yep, typical design flaw, it doesn't count if the characters have already fallen below 100% so you need to wait for all them to get back to 100% to be able to defeat them, which is impossible with Rey considering her abilities based on her consuming her health....
If I recall correctly, not the first time we have a datacron with this kind of design completely broken, most probably not tested before release
Only thing to do is for everybody encountering this problem to submit a bug report, even if it's apparently working as intended and maybe they'll react quickly
And until then, make sure you one shot the resistance teams with this datacron or reset the fights is you lose - dogwelder792 years agoSeasoned AceI was thinking that these new datacrons were quite op, but this is too much. Let's hope this time they fix it instead of just letting the 4 months pass.
- I like this datacron...
- tatoanduc1232 years agoSeasoned Newcomer
"thedrjojo;c-2461902" wrote:
"Rubberb0y;c-2461876" wrote:
Same here with our TW. We probably had this one in the bag until we had this team pop up in front of fleets and we’ve thrown everything including the kitchen sink at it. We get it down to red health and can’t kill it. Nothing works against it. It needs to be either removed or fixed.
Idk if you had it in the bag, hard to tell how your back wall efficiency would have been without throwing all those teams at her, but it was going to be close regardless, but your fleet efficiency also was poor so by the end you guys weren't going to win even with a full clear.
I wanted to say something about sandbagging but not going to rub salt into the wounds, the DC is definitely a problem.
By the time that Rey down. 3/4 of the guild already deep sleep so we fight with whoever still online but still manage to take out 1 & half of the fleet zone. This would've been a fair fight without that datacron bug
Also about sandbagging you might want to look at the comparison between 2 guild
https://swgoh.gg/compare/g/#eyJndWlsZElkcyI6WyJNMDlwUExucFRWQ0lPb1lxd1Y2ck5RIiwiRFE2M1RVWFpTLUtucGwwOE1VQWF0dyJdLCJzZWxlY3RlZEd1aWxkMVVuaXRJZCI6bnVsbCwic2VsZWN0ZWRHdWlsZDJVbml0SWQiOm51bGwsInRhcmdldEFsbHlDb2RlIjpudWxsfQ== - thedrjojo2 years agoSeasoned Ace
"toanduc;c-2461937" wrote:
"thedrjojo;c-2461902" wrote:
"Rubberb0y;c-2461876" wrote:
Same here with our TW. We probably had this one in the bag until we had this team pop up in front of fleets and we’ve thrown everything including the kitchen sink at it. We get it down to red health and can’t kill it. Nothing works against it. It needs to be either removed or fixed.
Idk if you had it in the bag, hard to tell how your back wall efficiency would have been without throwing all those teams at her, but it was going to be close regardless, but your fleet efficiency also was poor so by the end you guys weren't going to win even with a full clear.
I wanted to say something about sandbagging but not going to rub salt into the wounds, the DC is definitely a problem.
By the time that Rey down. 3/4 of the guild already deep sleep so we fight with whoever still online but still manage to take out 1 & half of the fleet zone. This would've been a fair fight without that datacron bug
Also about sandbagging you might want to look at the comparison between 2 guild
https://swgoh.gg/compare/g/#eyJndWlsZElkcyI6WyJNMDlwUExucFRWQ0lPb1lxd1Y2ck5RIiwiRFE2M1RVWFpTLUtucGwwOE1VQWF0dyJdLCJzZWxlY3RlZEd1aWxkMVVuaXRJZCI6bnVsbCwic2VsZWN0ZWRHdWlsZDJVbml0SWQiOm51bGwsInRhcmdldEFsbHlDb2RlIjpudWxsfQ==
Yes, I agree it would have been tight without the Rey and I was very worried we lost when you finally broke thru, and was probably saved by the timer and time zones.
Your average member has 600k gp on ours, and it's 43 vs 46 fight. Your mods, relics, etc is well above ours , we only have the advantage in tw omicrons.
We both had 4 not play, so its not your typical complaining of sandbagging. I get all the anzgc guilds mixed up and so the last one we faced was a bigger sandbag (the one currently 600mil) and last time we faced we won as well, so it was more of a tongue in cheek passive aggressive dig and more frustration with matchmaking (since we regularly join 46-47 and get matched vs bigger guilds with 42-43 joined). - tward9302 years agoNew Spectator
"CG_Tusken_Meathead;c-2461968" wrote:
I passed this along to the team, thank you.
I'm glad all of my testing could help! ?
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