Forum Discussion

BgRdMF's avatar
4 years ago

Scavenger crafting

I'm sure this has been brought up before, but we really need to be able to craft scavenger gear independent of characters. I am about to lose the only place I can craft Wrist Bands once I relic Qui Gon, and I'm not interested in bringing someone like Ugnaught to G12 for that purpose.
  • Scavenger gear? Am I missing out on a feature here? Isn't the Scavenger for relic gear which you can cycle through the parts at will?
  • crzydroid's avatar
    crzydroid
    Seasoned Traveler
    "Thorozar11;c-2261966" wrote:
    Scavenger gear? Am I missing out on a feature here? Isn't the Scavenger for relic gear which you can cycle through the parts at will?


    What OP is referring to is the fact that some pieces reward much more scrap when fully crafted than the relative amount of salvage does. But in order to craft something you need to do it on a character. If you have no characters that need that piece, you can't craft it, and you're selling yourself short on scrap by being forced to use salvage.
  • ZanirN7S's avatar
    ZanirN7S
    Rising Novice
    Yes, it's ridiculous that we need a G12 character with access to a specific piece of gear or we can't craft full pieces to get a better conversion rate.

    Also, a general gear inventory screen. Why don't we have an independent view of all gear in our possession, with word search like there is in the character inventory screen?
  • This has been asked for by players since shortly after relics were released. I can't believe this still hasn't been implemented.

    The game is crumbling. Guilds are falling apart. Something like this would show at least some sort of acknowledgement of the community's desires.