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LordCharged's avatar
8 years ago

Ships needs fixed...

The dodge is broken & needs to be fixed. I've had battles where the other ships have dodged 9 times in a row & I attacked all the different enemy ships just to make sure it wasn't a Tie Fighter thing. It dodged the basics, specials & even the AoE attacks missed everyone. That's with my 6* ships & gear level 11 toons maxed out at level 85.
There's so many things wrong with ships & so many complaints about it, you think something would be done about it. From the dodge all the way to the ships abilities failing, it's a mess. Instead, we get Citadel packs for 3k crystals each. This is a great game when it works properly but it's slowly going downhill with all the bugs. This really is an insult to your loyal players & I'm left wondering if all of these bugs that are being reported are even being worked on.
How about doing us a favor & please stop releasing new stuff until you fix the broken stuff. I'm not saying it's easy but the fans of the game deserve to have a good functioning game that's fair to all. A bit of quality control may work wonders.
  • While battling in ships today against Mace Windu, it finally made sense where all the dodge is coming from. Once again there is another bug. Whenever he applies critical hit immunity to his ships, I'm unable to hit them at all. This is the best critical damage immunity you can have when you dodge 100% of the attacks. Now it makes perfect sense why this ship is considered so OP.
    Why would this be released in this state? You should have kept it on the shelf for 6 months like you did the AAT raid to make sure this update to the game worked the way it is intended.
    If you aren't going to fix it, you can at least update Mace Windu's ship to say that critical damage immunity also gets 100% dodge. You can also update Biggs ship to say he taunts only when he wants to after applying target lock to an enemy ship. I could go on, but there's other threads about these issues & from what I have seen so far, no response to these threads or any promise of fixing the bugs in this game. Is it too many lines of code to deal with?
  • "Charged1981;895463" wrote:
    While battling in ships today against Mace Windu, it finally made sense where all the dodge is coming from. Once again there is another bug. Whenever he applies critical hit immunity to his ships, I'm unable to hit them at all. This is the best critical damage immunity you can have when you dodge 100% of the attacks. Now it makes perfect sense why this ship is considered so OP.
    Why would this be released in this state? You should have kept it on the shelf for 6 months like you did the AAT raid to make sure this update to the game worked the way it is intended.
    If you aren't going to fix it, you can at least update Mace Windu's ship to say that critical damage immunity also gets 100% dodge. You can also update Biggs ship to say he taunts only when he wants to after applying target lock to an enemy ship. I could go on, but there's other threads about these issues & from what I have seen so far, no response to these threads or any promise of fixing the bugs in this game. Is it too many lines of code to deal with?


    Mace doesn't get critical hit immunity. It's damage immunity for 1 turn. That's why you don't damage them.
  • "dough;889320" wrote:
    "Charged1981;91169" wrote:

    How about doing us a favor & please stop releasing new stuff until you fix the broken stuff. I'm not saying it's easy but the fans of the game deserve to have a good functioning game that's fair to all. A bit of quality control may work wonders.


    Truer words were never spoken. Ships are a joke. I can't think of too many people who have any praise for it and the ones that do it usually comes with a caveat/disclaimer. A curiously prioritized rework of TFA toons while we're fresh off the release of Rogue One is indicative of the haphazard way with which this game is approached and just the latest example. But I guess it's much easier to rework Kylo Ren (who IMO still sucks the bag) than to take a pragmatic approach to fixing an area of the game that's nothing short of cringe-worthy. I feel your pain brother.



    Ships are terrible. I found myself upgrading all my ships at first and that didn't work so no I'm trying to put all my eggs in one basket to upgrade just one ship. Darth Vader's Tie fighter should be the best in the game and his hit points are so broken. My Vader is maxed out and still find myself no match for ships like Slave One or Jedi Counselor's non-maxed out ship. I almost dread playing ships to get my daily achievement. So bad!