8 years ago
Thought Of A Cad Bane Rework
Hello guys, I just signed in to the forums to submit my idea of a Cad bane rework, after months of watching threads silently
I just love this character, which is, IMO, the most badass Bounty Hunter in the Star wars universe, and I think that Cad bane in this game doesn't represent at all the character, there is so much to do with him that I don't understand why he hasn't been reworked yet.
So let's get started.
Cad Bane.
-------- Basic attack - Gun and Gauntlet :wink:
Deal physical damage to a target ennemy with 40% to attack again, the second attack deals 30% less damage and stuns the target.
Jedi can't evade this attack.
(The second attack is made with the Gauntlet)
-------- Special - Flamethrower :wink:
Deal damage to all ennemies, has 70% chance to inflict buff immunity (Or/And Healing immunity) and 2 damage on time.
This attack can't inflict critical strikes.
-------- Unique - Rocket boots. :wink:
Cad Bane gain 20% evasion, whenever he evades an attack Cad Bane gain Speed Up for 2 turns.
ZETA: +5% Evasion. Cad Bane gains 20% Potency, 20% Tenacity and whenever he applies a debuff, gain Offense Up for 2 turns.
-------- Leader - Hunter's reflexe :wink:
Bounty Hunters allies gain 20% evasion and gain 25% turn meter and Critical Up for 2 turns whenever they evade an attack.
I thought of all this while keeping all his actual stats, so his low potency would make his debuffs balanced, the speed up would fix his speed problem, and the dodges would make him more viable despite his low health while keeping his dmg.
And Thx @Darth_Amarth for giving out suggestions
I just love this character, which is, IMO, the most badass Bounty Hunter in the Star wars universe, and I think that Cad bane in this game doesn't represent at all the character, there is so much to do with him that I don't understand why he hasn't been reworked yet.
So let's get started.
Cad Bane.
-------- Basic attack - Gun and Gauntlet :wink:
Deal physical damage to a target ennemy with 40% to attack again, the second attack deals 30% less damage and stuns the target.
Jedi can't evade this attack.
(The second attack is made with the Gauntlet)
-------- Special - Flamethrower :wink:
Deal damage to all ennemies, has 70% chance to inflict buff immunity (Or/And Healing immunity) and 2 damage on time.
This attack can't inflict critical strikes.
-------- Unique - Rocket boots. :wink:
Cad Bane gain 20% evasion, whenever he evades an attack Cad Bane gain Speed Up for 2 turns.
ZETA: +5% Evasion. Cad Bane gains 20% Potency, 20% Tenacity and whenever he applies a debuff, gain Offense Up for 2 turns.
-------- Leader - Hunter's reflexe :wink:
Bounty Hunters allies gain 20% evasion and gain 25% turn meter and Critical Up for 2 turns whenever they evade an attack.
I thought of all this while keeping all his actual stats, so his low potency would make his debuffs balanced, the speed up would fix his speed problem, and the dodges would make him more viable despite his low health while keeping his dmg.
And Thx @Darth_Amarth for giving out suggestions