Forum Discussion

Tinker_Gnome's avatar
7 years ago

Time Savings

@CG_Kozispoon thanks for all the new content it does keep things fresh in this game. I have never played a mobile game as much as I have this one so thank you! However all the new content keeps adding additional play time to the game and can make it difficult to keep up and adds to player burn out. Here are some Time Saving suggestions.

1. Change Galactic War from 12 nodes to 6 and keep the rewards the same as if you are doing 12. With all the content in the game now 12 nodes are not needed.

2. Remove the need for SIM tickets. I finally made it over the hump but new lv 85 players still need to do a lot of gear farming that cost only 6 energy and it is not fun having to auto those battles all the time.

3. Mods are the biggest time sink for me at this time. By the time TB is done I am happy for the down time in switching around mods. I am really concerned now about having TW run now during this down time and would love some mod management improvement. I am sure mod changes will not be easy so let me start with one that should be a low hanging fruit.
a. Add an Unequip all Mods botton when on the mod management screen for a char.
b. Ideally I would love to see a favorite mods group like we have for squads. One where we could call
a mod group Tank 1 and then select this in the char mod screen. This would save a lot of
time in game and is a feature that has been ask for before.

Just my thoughts. Thank you for your time.
  • Mods are the worst part of this game for me.. they take up way too much time. Half the time I don’t even put my best mods on for TB because it would take an hour Switching mods to 3 different teams and then back to my arena..
  • With Darkside TB and TW coming mod swapping is going to reach an epic level.

    If there is a functional reason the Devs have not addressed this please let us know and we will stop asking for it. This has been a request since mods came out. It’s not going to be realistic to change out hundreds of mods each day.

    Please at least address this issue and let us know if there is a plan for it.
  • And for the love of all is good.. Bronzium slider! It's another of those things that has been asked a gazillion times, yet, I can't even recall if it has ever been acknowledged
  • If you had 5-7 sets of your best mods - got them where you really didn't need any more - and you could put them wherever you wanted. What incentive would there be to get you to buy or farm more?

    Did you see the crystal cost in the mod store? I assume, potentially wrongly, that people do actually buy those. I'm not saying I like it either, but I also don't think any amount of hemming and hawing is going to change it.

    Bronzium's have been equated to milk at the store - it's often put as far from the entrance as possible to make you walk through the store to get it. Thus also making you go through the packs to get to bronziums. Also, don't like it, but after 2 years, it's not gonna change. It hasbn't even been hinted at as a possibility.

    I'm with you on Sims - as a day 1 player - that I need to even think about sims is a PITA. I do wish something about it was addressed - something. There is PLENTY of resource management in this game without having to also deal with sims tickets as well.
  • "PremierVenoth;c-1353974" wrote:
    If you had 5-7 sets of your best mods - got them where you really didn't need any more - and you could put them wherever you wanted. What incentive would there be to get you to buy or farm more?

    Did you see the crystal cost in the mod store? I assume, potentially wrongly, that people do actually buy those. I'm not saying I like it either, but I also don't think any amount of hemming and hawing is going to change it.

    Bronzium's have been equated to milk at the store - it's often put as far from the entrance as possible to make you walk through the store to get it. Thus also making you go through the packs to get to bronziums. Also, don't like it, but after 2 years, it's not gonna change. It hasbn't even been hinted at as a possibility.

    I'm with you on Sims - as a day 1 player - that I need to even think about sims is a PITA. I do wish something about it was addressed - something. There is PLENTY of resource management in this game without having to also deal with sims tickets as well.


    I have over 100k in ally points that I never plan to cash in because it takes forever....
  • "Serya;c-1353936" wrote:
    With Darkside TB and TW coming mod swapping is going to reach an epic level.

    If there is a functional reason the Devs have not addressed this please let us know and we will stop asking for it. This has been a request since mods came out. It’s not going to be realistic to change out hundreds of mods each day.

    Please at least address this issue and let us know if there is a plan for it.


    Money. Money is the reason. Costs credits to move mods, less credits means people buy more.
  • "PremierVenoth;c-1353974" wrote:
    If you had 5-7 sets of your best mods - got them where you really didn't need any more - and you could put them wherever you wanted. What incentive would there be to get you to buy or farm more?


    Credit cost as well as Territory War would be two good incentives.

    "Make the game annoying" is never a good business strategy.
  • I've been complaining about the time it takes to swap mods for months. I don't care about the minimal credit cost but clicking 500 times is just ridiculous. Make a quick way to unequip all mods from a character and add mods to a group that can be moved from character to character quickly. People get burned out on games like this when we start having to spend too much time doing useless crap that isn't fun.

    While I'm at it, thanks a ton for launching the new dark side Territory Battle on Thanksgiving Day. We all really appreciate that here in the U.S.