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M0st1yHarm1ess
8 months agoNew Spectator
For a guild to sandbag intentionally, its members would have to all sign up to some sort of rotation system where a portion of them don't sign up for each TW. Let's say that portion is 20%. Assuming they then go on to win every time, everyone over a period of time gets 80% of the winner's rewards. On the other hand, if everyone plays, and for some odd reason they just lose every war, so everyone over the same period of time would get 100% of the loser's rewards. Is there enough difference between the two to make sandbagging worth while?
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