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M0st1yHarm1ess
9 months agoNew Spectator
"thedrjojo;c-2462795" wrote:"PeachyPeachSWGOH;c-2462790" wrote:
For a guild to sandbag intentionally, its members would have to all sign up to some sort of rotation system where a portion of them don't sign up for each TW. Let's say that portion is 20%. Assuming they then go on to win every time, everyone over a period of time gets 80% of the winner's rewards. On the other hand, if everyone plays, and for some odd reason they just lose every war, so everyone over the same period of time would get 100% of the loser's rewards. Is there enough difference between the two to make sandbagging worth while?
Yes, since the rewards for a win at 5x higher for droid brains, 3x higher for MK3 reroll mats, 80% of that is still better
I was comparing two extreme cases though. In reality, it's not 100% sandbagging WR vs. 0% all-hands.
"thedrjojo;c-2462795" wrote:
It's also probably not an even rotation, as the officers aren't likely rotating out.
That would make it an even worse deal for everyone else?
"thedrjojo;c-2462795" wrote:
There needs to be a wholesale change to tw, including matchmaking in a GAC style skill rating honestly
That I agree. Current TW matchmaking produces wacky matches even without anyone sandbagging.
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